MrPerson
MrPerson
MrPerson

And similarly, you should be angry with the original GBA. No working backlight meant that while at home, I had to play Metroid Fusion in my bathroom since no other place in my house offered good enough lighting.

No extra battery power included, but instead more power needed to even RUN the thing = dumb add-on that I won't buy.

Dammit, Capcom, stop making me want another fighting game. Bringing the weird hilarity and manic CGI videos of the Tekken storylines into the SF universe? Win!

I'm either thanking some sort of divine presence or being terribly disappointed that they chose the bomb-bouncing game and not the very similar "Beat'em and Eat'em" as a base for that TAY pic.

Grah. That was a humorous dig at the game's length (a couple of hours, three at best). :)

Well, there's little incentive to replay it once you've completed it, after all.

Enter the Matrix, mainly! Path of Neo was apparently pretty okay, from what I understand, though I never tried it myself.

That's not a gaming sin. Now, if you told us you loved the side-story Matrix game, on the other hand...

That's not a sin. It's a good game for its time!

At least I got this screen for my troubles. Ohhhh yeah.

Now do it again. And capture video of it. And post it on Youtube. And then post the Youtube video here.

But now you've posted about it on Kotaku. He knows. He knooooows.

Clearly this is Mama's attempt at making you do all her work. First she makes you do her job as a cook, then she makes you fix up her garden, then she has you take care of her babies, and now that the kids're grown up she tricks you into watching them!

... It's intense.

Dear lord. Living in Northeastern Norway (where the closest test server is 150 miles away), I'm realizing that my Internet connection sucks.

It's less about the lack of choice, and more about the illusion of choice. FFVI has you actually thinking about where you're going. You CAN go the wrong way. You CAN take a long side path that leads to treasure and stuff. It feels more varied because it's not just corridors. Part of the game is actually figuring out

Harald Eia doing the narration in LittleBigPlanet in place of Stephen Fry is why my PS3's language is set to English.

Remember the halcyon days of 8- and 16-bit movie/TV licenses? Back then, developers knew they didn't have a chance in hell to capture the feel of a movie, so they would use the movie's setting and vague events as a base for a game that fit into the gaming genres of the day.

Someone will find a way to make a pawn that looks like a penis. I just know it.