MrPerson
MrPerson
MrPerson

@SagiMewtwo: The UMD has looked pretty stupid for years now, though. What with the SD cards and all that.

@StratfordX: Snaking was in 64 and DD, but far from as powerful as in MKDS.

@Michael Dukakis: At least until "big emphasis on story" pops out of the ground with no warning.

Hahah, I totally get the feeling that they were posing all badass for the camera, and then Crecente popped in between them without them noticing.

@Boibi: Moving while you're tilting the DS to aim? That sounds... awkward. I could see it working if it was keeping the DS the same angle while aiming it around, turret-style, but the word here is "tilt".

@NeoSkyte: Looks pretty Sonic Rush-esque. Which can be good. Slightly annoying sound, though.

So how does the 3D effect cope with moving around like that? I saw mention in earlier reports of the 3D effect getting weird if you tilted or moved the DS away from you.

@UnkleBuck: Articles like these are good for, basically, setting the record straight. "This is what we said before, this is how it is" is another way of saying "this is the stuff we said that doesn't count any more, you can forget about it now".

@imsh_pl: Because what Todge said, and also because they haven't had to design the thing around a lower cartridge slot any more. I'm also pretty certain that the extra bulk under the DSi-sized (?) screen at the bottom allows for it, while in previous editions of the DS, it might otherwise have been too close under

@StratfordX: Snaking? Noooo, kill it with fire! Most unfun, track-and-fieldy, field-dividing technique in a racing game since forever.

@☆Giroro G66☆: Lightning powerup in any stage with a jump, PARTICULARLY Wario Stadium, says MK64 has its own share of grief!

If someone can whip up some quick comparison shots with regular DS Lites/DSis, that'd be nice.

Oh, they might show something off. But as for WHY they didn't push it alongside the 3DS? Well, uh... It's something called a "vitality sensor" that you put on your finger and... Yeah.

@superhuffy: If "had" is the key word here, then I'd say the title did what it was supposed to do.

@wirebrain: What a horrible night to, uh, forget my, uh... purse?

@Tenshigami: Bubsy was kinda crap and verging-on-unplayable from the start of the series, though. So you can't say it didn't live up to expectations :)

@out-phaze: That's pretty much what I said :) I've seen MGS2 mentioned elsewhere in the thread, and like those other games I also mentioned, it's a good game and not worthy of the "worst sequel ever" tag.

I'm sure you'll hear some outcries for "Kingdom Hearts 2", "Chrono Cross", and "Metal Gear Solid 2", but here's the thing: They (and Zelda: Twilight Princess, and Far Cry 2, etc.) were solid games even if they didn't quite live up to expectations. People see a game that isn't the Most Amazing Thing Ever after having

@nipsen: "... No, no, you don't click your tongue and say 'search'. You drag the cursor... The cursor is that arrow on the screen. No, not the arrow pointing back. When you move the mouse, you see that arrow that moves across the screen? Yes, the mouse is that thing with the two buttons next to the keyboard. You move