Moogleking
THE_MOOGLEKING
Moogleking

My question is - how the hell did they find out? If their names were redacted, they must have done some shady shit to single out those two employees in particular...

Anonymity allows for people to speak their minds and share information that would not necessarrily be shareable if their reputation was on the line, for one.

I consider trolling a force of nature - if you give humans an anonymous outlet to express themselves, it's gonna happen.

Ehh, then you'd be calling 2007 Prince of Persia not a game? Careful with that definition.

I define gameplay as "frequent player interaction". That's pretty loose as-is.

I have nothing wrong with people wanting to make video games to express themselves and highlight injustice. Hell, I'M normally a guy who gets criticized for overreliance on cinematic storytelling in games... but even I understand that gameplay is the feature that sets games apart from film and television. Is it the

No offense, but...

Yeah, because devs are too paranoid of piracy on Android. Doesn't keep Apple from having shitty closed platform policies.

Not the social justice part of it, but just the culture and closedness of it all. This is just an identifier of a bigger problem.

SotC, ICO, FFX, God Hand, Gundam: Encounters in Space, Maximo, DBZ Tenkaichi 3, Zone of the Enders, Unreal Tournament (idc what you say, it's worth it for the splitscreen), Dropship: United Peace Force, Rogue Galaxy, Persona 3, Persona 4, Digital Devil Saga I, Xenosaga Episode 1, Headhunter, Fantavision, and a couple

"Apple's approvals and app guideline process forbids the most basic form of political expression and commentary."

So, the more I look at this, the more it seems that it'll be a line of Steam-enabled products, rather than one console...

The REAL question everybody is wondering is whether the PC version of Hawken is indeed running 1:1 on Tegra 4.

Perhaps, but that's still so far off that we don't have the means to evaluate it.

The assumption that consoles must be sold at a loss of a big enough margin to make them ultuimately unprofitable is what's going to have to change, not the concept of the console proper.

That massive shift to the PC arena simply isn't gonna happen unless there's a monumental improvement or fundamental change in how the PC gaming world works. There's no uniformity among hardware standards, and the only way to PC game affordibly is to build a machine yourself. That's time and money that the average

If consoles were dependent on a market this size to survive, we wouldn't have had them in the first place. The huge mainstream adoption of consoles really happened within the past decade, compared to the decade and a half previous where they remained a niche market. Consoles survived fine without that market

"...and virtual reality was the future."

You fail to realize that consoles will hang on due to a force more powerful than any of those you listed: a market demand.

As expected. The Wii U is going to be a profitable, successful venture for Nintendo, but not to the extent the Wii was because the Wii's sales were about it being the right console at the right time. The casual market that made the Wii fly off the shelves have now moved to smar phones, so the Wii U is going to sell