Moogleking
THE_MOOGLEKING
Moogleking

This would make sense if tablets were not more expensive than laptops, by and large...

That's the thing, though. I understand them as a niche. But as a consumer product designed to overtake laptops? I dunno... time will tell, I suppose. I honestly think the iPad has only sold because of Apple branding - every other tablet has been pretty much a market dud.

None of these games look very good at all. I think it's just for the "WOW, CINEMATIC REFERENCE!" appeal.

Never cared about tablets, still don't see the point, and this certainly didn't change my mind.

No more mobile? NO more casual?

Is this by the artist of the legendary Tails Gets Trolled?

Too bad the actual Yu-Gi-Oh TCG has devolved into pay-to-win nonsense. Every time a new set comes out, a bunch of new OTK combos are revealed. Everyone buys cards to build decks around them. Then, when the next set comes out, not only are there cards that undo the previous OTKs, but there are cards that add NEW OTKs.

That's the reason you play. Some people play it not to escape, but to get to know new character. In that case, playing a power fantasy role gets old after a while.

Astray, Astray R and Astray B are the only good series to ever come out of Gundam Seed.

Being meguka is suffering

Stay gold, Take Two. Even though I wasn't thoroughly impressed with Max Payne 3, it was better than I thought it'd be.

Mega Man 2 taught me to hate birds.

I would raise my voice yet again on why consoles dying out is bullshit, but it'll just fall on deaf ears.

Haha, there should be a blog dedicated to analysis like this. You've really got something going here. Corporate doublespeak in the gaming industry has grown to be insufferable.

At least it's not Valve itself developing the game. If it was, I'd be pissed.

I couldn't have said it better. It's not that people can't learn - in reality, building a PC is like playing with very, very expensive Lego bricks - it's that they don't WANT to learn. And until that changes - if it ever changes - it stands as the biggest barrier in the way of a PC gaming world.

Until the knowledge barrier of PC hardware knowledge crumbles (and it's still there, in force - to have any cost-effective machine nowadays, you have to build it yourself), PC gaming will never be mainstream. It's a sad reality.

And I love how the 80's design looks way better than the 2000's

Bwahahaha, how the "mighty" have fallen.

It's some combination of "How long will I get satisfaction from the product, time-wise?" and "Is the game memorable?"