MogCakes
MogCakes
MogCakes

The tone of your comment reads as you looking down on non-cosplayers, that's how I interpreted it, and while I'm the only one who bothered to point it out, I'm certainly not the only one who read it that way. You may think your words only represent you, but the reality is that they are representative of the hobby,

It's not so much that they forget as it is them using their authority to ignore ethics and push their personal beliefs onto students.

It's really infuriating that when the time calls for representation the ESA and the big wig publishers clam up and act like nothing's worth talking about. Absolutely frustrating.

Please tell us the name of that anime...

You heard me.

There are VERY valid points in expressing the opinion that one doesn't understand something or why it appeals to others. For one, it shows the very real reality that not everyone enjoys or understands your hobby. Second, this is your opportunity to show them why it appeals to you, and help them relate to that so they

"couldn't even entertain the thought of spending some time and money to dress up"

Market analysts almost always speak from a business perspective, that is to say people are statistics to them first and foremost.

With so many devices vying for our attention these days it's hard not to think that next time around, something needs to give.

Okay, I see your point now. I agree with that. I was trying to prove was that female artists often do design skimpy armor because they think it's appealing, and that this may be independent of their project requirements but makes it into the final design anyhow. Our arguments are only tangentially related, but

I play PC games too man, I'm not against you lol. Just saying, there is a barrier and for a lot of people it's a very high perceived barrier, even if it only takes a bit of research to put together.

If you haven't been arguing against my point (that female artists can and do draw sexy characters at will) then why have you been trying to counter me with "Yeah, but you also have to understand..." "But for example..." "I'm inclined to say..." etc? It could have been just left at "okay, female artists can and do draw

My theory is okcupid is the nerdiest of the mainstream dating sites so it tends to be referenced the most.

"Meaning that it was done according to the requirements outlined by whoever was in charge of the video game production." You do not know that about Code of Princess's concept artist. That's just you assuming. If you're trying to argue that ALL concept artists must comply to the director's vision, you are also wrong.

Yep. Everyone except the kids had elongated bodies, males had triangular torsos, and small heads.

CCS had it too, just not on the 4th graders.

even just taking the ** ones (the new IPs) from that list he provided, that's not 90%.

I had a whole post up at first, but I thought I was getting off topic so I changed it to not ramble. In Dragon's Crown's case, the sorceress's sexy design is not the only one present, there is a fully clothed and non-exaggerated elf also in the roster. So given that this game has those options for girls to choose,

It might look different, or it could look exactly the same. That's the point I'm making man, we don't know whether this was something she was told to design as sexy or whether she wanted it that way, so rather than make blanket assumptions about female artists being told how to draw and what to draw, it's better to

The effort to do that is the big barrier here. Keep in mind many people are quite intimidated by hardware, and while working through it may remedy that, not everyone wants to. That entry barrier is quite large.