MitchHavershell
Verb-a-noun
MitchHavershell

Just wanted to say that The Green Knight was fantastic and that I wish more fantasy had the chutzpah to take risks like it did. It was contemplative in the best ways possible.

yeah I thought the LOTR movies were great because they knew what to cut (and the extended editions are still worth watching because they also knew what to cut) Tom Bambidil was in the books purely out of spite from Tolkien over everyone trying to connect the hobbit to various real world events so he put in Bambidil as

Exactly the same (IMO, silly) criticism that was lobbed at TV series adaptation of Foundation.

Arguably, we’ve already had the “perfect” D&D movie thanks to Peter Jackson’s adaptations of The Lord Of The Rings in the 2000s—which, if I’m being honest, do chart a bit too close to “action movie” for my taste”

This is a classic case of execs looking at popular thing and saying “We need to make money off of that” without knowing why said thing is popular.

Your 2nd paragraph seems a bit ridiculous. Have you talked to an American progressive, recently? If you’ve been to any remotely left-leaning grassroots organizing meeting one of the first things you’ll recognize are the efforts made by someone to acknowledge the indigenous peoples of the land where the meeting is

This is a key point to me. Kotaku always brings such a US-centric view to this stuff that reeks of navel gazing. When a French studio sets their games in the US there is no eyebrow raising or “grappling” with anything because America is default location with default humans. The English text in the game that is in

It’s wrong, but it’s on-brand from the same site that said that using a 1920s animation aesthetic means you need to use it to make a statement about racism, nothing else is acceptable.

What even is your point. Do you think other settings don’t have baggage? If this games setting was the U.S.. Would this game have to educate us on the Native American genocide and slavery? If it was set in Germany would the story have to be about the holocaust. Why do people pretend that the U.S and Europe are the

I’ll start this by saying that anyone is free to feel insulted by whatever they feel insulted by. But I - an Asian-American living in a third world country - really think this criticism is stretching a bit.

I actually don’t think using a real life aesthetic makes you have “a responsibility to grapple with its history.” I see the rice hat idea is being a bit more questionable, but “they didn’t insert a painful history lesson about a real life community (that had nothing to do with the story of their game)“ is... a plus?

All due respect, Ex Machina does not deserve the shade you are throwing its way via that New Yorker article. Try this alternative:

I think it’s really acute in situations where the particular character or IP is very old, and was founded decades ago when either conditions were very different or when the content creator themselves wasn’t trying to make a very fine tuned statement about society.

willing to speak to why BioWare protagonists are, on the whole, bad for the galaxy.

I always thought Kreia was a little too Ayn Rand to take seriously, and that and the unfinished nature of the game more than the bugs themselves made it hard for me to appreciate KotOR 2 as much as I wanted to, especially as a huge fan of Black Isle who wanted to see what Obsidian could do. I’ve been wanting to replay

Maybe. One thing I think will be true about any game Bethesda is ready to release is that, buggy or not, it will probably have a real core single player gameplay loop, which I would say neither of those games really have.

Ever since the Starfield gameplay reveal, I’ve been wondering if Todd Howard and company get panic attacks every time No Man’s Sky announces a major update.

Is there a reason Kotaku seems openly hostile to GamePass?

Shredder’s Revenge was a big “Day One” get for them recently.

I’d say same about comedian.