MitchHavershell
Verb-a-noun
MitchHavershell

Yeah, personally I found season 2 much more exciting that season 1. Season 1 had its moments for sure, and it introduced a bunch of new characters in a part of the timeline we hadn’t seen before - so for all of that it was cool. But just as how BoBF had episodes where Boba didn’t even appear, season 1 of Mando also

The problem with The Hobbit, aside from just being bad, was that the trailer used that amazing Misty Mountain song which set up a way more somber and grounded movie than the goofy CGI fest than it delivered.

I am willing to at least give it a try, but I don’t really like the look of Amazon’s productions so far and this has the same overly glossy artificial feel. I am in the same boat with you - I loved the books and the LOTR movies, but I have low expectations of anyone recapturing that feeling. 

MJ is a once in a century great. But he also loses points for, yknow, being Michael Jackson. 

It could have actually been a pretty cool scene if Mando and Boba showed that they were tactically better fighters and jetted around taking guys out. But yeah, instead they just land in the most central location and get blasted to bits. Good thing they have that indestructable armor and nobody ever hits them in the

Agreed. We see Din Djarin’s listless bounty hunting for about five minutes before he decides he needs to see Grogu again. And those were about the only good minutes of BoBF.

Just about every scene of this episode (and most of the scenes of this series) had me asking “Well why would they do that?” That fight was maybe the most frustrating.

Your first paragraph is spot on. People love to talk about how Star Wars is a galaxy full of characters and we just keep seeing the same ones pop up over and over again. Isn’t that how stories work? It’s like if people decided, hey, James Bond is always about the same dude. What if we had more stories about helicopter

The similarities have been noted. I think it’s a mix of Switch limitations and “Hey this was really popular before, we should do that, right?”

I was mildly excited for Control - like not excited enough to play it right away when it came out, but still looking forward to it. I bailed on it pretty quickly though. I feel like Remedy has always created really cool looking action games that just aren’t actually fun. I didn’t enjoy the action of control at all or

Man, I totally forgot about my Gameboy Color until just now. I got a neon green one and was out of my mind. Sadly, I decided I was “grown up” at some point and got rid of it and Zelda, Pokemon and some MegaMan game. 

I’m going to add on to your list by pointing out this was basically the first time in ever that someone bothered to explain why the Jedi are the only ones to use lightsabers: Every other untrained yahoo will inevitably slice themselves in half with one. The idea of it feeling heavier was awesome, even if I don’t

I want this to happen. And I want it to be an interactive VHS game starring Amy Sedaris and her super-perm.

It seems normal to hire and build a team to develop something before marketing nails down and announces a name. They have to create something to announce first.

The thought of having to hunt down 20-year-old discs and hope they still work gives me anxiety. I would only want this through emulation.

As much as I’d love to revisit the Legacy of Kain and Metal Gear series again, I don’t have the burning desire to play 25-year-old games that other people seem to. Backward compatibility seems like it should already be built in for the catalog that Playstation has, but it’s also a nonstarter for me.

That’s been my take on all this, too. It’s not that MS wants to use these games to sell a bunch of XBox consoles as much as it wants to force other platforms to adopt Gamepass. 

Good list, good list. I’ll add in: glow sticks, lasers and tech with janky 1980s CRT screens; space magic!; puppets.

Between that and Star Wars, I’m shocked he’s willing to do this. But he does seem to be one of the few actors who’s actually good AND is willing to do absolutely anything at all.

I agree that I prefer Sony’s strategy of working to grow devs and building those working relationships, but let’s not pretend that Sony is some family business. They are not doing anything that isn’t 1,000% financially motivated, and until very recently, they’ve been stingy about any of their exclusives being