Mister_Roboto
Mister_Roboto
Mister_Roboto

This is very common.

Yes, those changes are present in Mass Effect 3... until the end- where they ultimately didn't matter. I could have picked my choices arbitrarily, and gotten the exact same result. Question: did you finish the game? If you haven't, you have no clue about what I'm talking about.

I understand where you're coming from, but that isn't why I play games. The story and its accumulation is mattered most in Mass Effect- being able to craft my own story with the choices presented to me, and in the end none of that mattered- because it didn't matter what choices I made.

argh... yeah thanks- now I'll never been unable to unsee that.

No- The Citadel is large, but not that large, and the Normandy is fast and could have easily gotten out of the way with out using FTL. And if the Mass Relays took out the systems they were in, that totally defeats the purpose of "saving" everyone. Not to mention that in my story choice- the Citadel did not explode.

You mean like life? I don't play games for life- I play games to have enjoyment and escape from reality. To pretend that I'm that center of the galaxy saving the universe.

I think you've missed the point. They basically took all of the choices that defined your Shepard over the course of 3 games- and made them invalid with the ending. They touted as a sselling point that that is what this game is about- the game has always been about personal choice in telling "your story" but in the

That's just it though with "a developer that gives you 99% enjoyment out of their games is probably one you want to keep getting games from" - enjoyment isn't a definable calculated number- it's not set in stone. They ruined the whole game trilogy for me, and I see little reason why I should play one of their games

You have completely and totally missed my point. I suppose, it's because I feel I owe them nothing- I'm just not a "fan" of Bioware- or any company, I'm a fan of games.

Yes they can. That's basically what I feel. The part of the adventure was knowing it would lead to an end result based on my choices- THAT'S why it was fun. My choices didn't matter.

Because it basically invalidated your choices over the course of those 2 previous games. Choice mattered- then they invalidated it.

Yes. I enjoyed those games. It was (as they said) a planned trilogy of a structured story where your choices made a difference in the final outcome. They didn't deliver. The ending was lazy, gave no closure- and half of it didn't make sense.

That's fine- if they want to sell people garbage they can. They just won't be able to sell it to them a second time. I'm never giving Bioware a cent again.

Well, it is better than Mass Effect 3's ending.

No seriously- finish it. Then you'll get it.

I had this opinion before I finished the game. I expected characters to die etc, including Shepard.

I thought this too. I was fine with a dark ending, and for the most part thought Shepard was going to die.

Maybe we'll get a real Mass Effect 3 ending?

Sold to retail stores is not the same as games sold. They are not the same. Samsung with their Note cell phone shipped 2 million units- that is not the same as sold. They are not the same. And seriously; "Are you fucking retarded? Because I think you are" strawman comment?

You're wrong. Shipped does not equal sales. That's physical copies sent to distributors- store etc are "shipped." They aren't "sold" meaning someone went out and bought it to play.