Lies. Masterpiece Megatron is an utter nightmare, compounded by the fact he's held together by that little die-cast "backbone" - you think he's going to fall to bits at any moment.
Lies. Masterpiece Megatron is an utter nightmare, compounded by the fact he's held together by that little die-cast "backbone" - you think he's going to fall to bits at any moment.
That, too.
Oh Masterpeice Megatron, you magnificent bastard.
The same thing happened with the 3DS, didn't it? May people at the beginning just thought it was another iteration of the old hardware, such as the DSi or XL.
EVIL BETTY APPROVED.
Ken shot the food.
Sounds like you get it, exactly.
I was on holiday.
...Tommy Chong.
EVIL BETTY APPROVED.
They did patch the bugs in the end, you know...
I gotta agree with oyn... Zarch/Virus was fantastic, and Frontier/FFE were flawed masterpieces which improved so much on the original Elite, but were really let down by it's adherence to Newtonian physics during space combat (and there was FFE's buggy first release, but it *was* fixed).
Are you Ian Bell?
EVE wouldn't exist if it wasn't for Elite and it's sequels. Know your gaming history.
The Yashichi always gets all the glory. What about Capcom's other power-ups/bonuses that appeared in their games throughout the 80's and 90's, such as the poor old forgotten Capcom Cow?
In the UK we had Star Fleet (X-Bomber) for our giant-combining mecha fix.
Mmmmm.... Extraneous voice commands!
For future reference, Owen: If you're looking for a British term for jail, you can't go far wrong with "in the clink"
I guess to the young-uns of today 16 bit machines are considered early, but in my opinion it feels a bit of a cop-out to use SNES/Mega Drive games as examples when both machines had dedicated hardware for sampled sounds, and speech in games had become somewhat commonplace by that point.
It certainly is. At least in all versions of SoR2 and the Japanese version of 3, and stated in the manual as such.