That was still only DVD quality video at best. I think it mostly just updated the audio to 5.1 surround with new sound effects.
That was still only DVD quality video at best. I think it mostly just updated the audio to 5.1 surround with new sound effects.
Hmm... nanobots are a disappointing threat since they already did that in Everything or Nothing.
I had to doubletake to make sure it wasn’t April 1st.
I just realized how Sierra On-line seemed to have a lot of female game designers in a male-dominated industry. Off the top of my head:
From what I remember, killing the little sisters does earn you more Adam in the short-term, but I think you end up getting more Adam in the long-run from “gift packages” from the saved little girls.
You use Resource Monitor to suspend it on PC. There’s a way to get to Resource Monitor from Task Manager, but it’s an extra unnecessary step.
I just played it on Steam last month, and Space Oddity was in it.
There was only one that I remember being blatant. You find TVs all game that usually play Night Springs episodes, but one just plays an ad for Verizon, and you get an achievement for watching it, which I’m not sure is better or worse.
I’m surprised A Final Unity isn’t available yet.
What difficulty? I just played it on PC at normal difficulty, and I thought it was mostly easy, and I was way too conservative with my ammo. Checkpoints were usually generous. I’m sure it’s easier with a mouse and keyboard. Some sections were more challenging, but overall, I mostly ran into trouble when I was facing…
I happened to just finish Alan Wake like a week ago. I’d started playing Control about a month ago, but the constant Alan Wake references convinced me I should stop and play that first. I liked it a lot and preferred its linear structure over Control’s metroidvania style.
I was also that person.
Technically, Alan Wake is not a horror writer. He writes detective thrillers. The events of the game shape him into becoming a horror writer.
I’ve always laughed at how Denethor runs like a half mile while on fire.
The prices don’t bother me because I feel like there are plenty of ways to earn money without buying shark cards, and there’s enough different modes/missions and weekly bonuses that it usually doesn’t feel grindy. I like that everything can be bought and is attainable if you have the money, unlike other online…
Apparently I don’t own it, but I missed it when it was popular, so I don’t have any nostalgia for it. Star Wars and the Godfather are timeless, but early 3d games have aged horribly, and it’s hard going back without that nostalgia.
I used to love Count Chocula in the 80s. It used to pretty much taste like chocolatey Lucky Charms, but sometime around 1988 after they added white ghost marshmallows, they changed the taste. It was even added advertised on the box as a “new chocolatey taste!” It was a huge downgrade and ruined the cereal.
The article seems to blame the game when it sounds like an issue with that specific hardware. Are the replacement cards going to have the same defect?
The original Far Cry for PC didn’t have monster powers. They added that later for the console port, which is probably why it’s differentiated as Far Cry: Instincts.