LostToys
LostToys
LostToys

I think Overwatch 2 finally managed to kill my Overwatch habit, for better or worse. With Overwatch 1 I never missed a single event and I placed in every competitive season, but I barely touched this last Christmas event and didn’t finish my comp placements (Or rank adjustment? I’m confused like Mercante on this one).

Again, difference being self-aware dumb. Saint’s Row III takes place in a world where Burt Reynolds is randomly a Mayor, there’s a TV show where people in cat costumes are murdered, and is from a studio who an entry later for the sake of just absurd humour had Keith David play Vice President Keith David.

Maybe it says more about me over time, but I thought 2 struck the perfect balance of likeable for literally everyone. They were beginning to jump the shark with 3.

I’m sorry, is this a twitter embed of a tiktok video of a guy recording off-screen cellphone footage of a guy recording off-screen monitor airport security footage?

So do Kotaku writers have their own “beats” they work? I imagine every morning a tired editor asking Ashley what new on the “horny” beat.

Your clickbait headline is a distraction from what could have been an engaging discussion of the games showcased yesterday, and a painfully smug statement of disinterest in divergent opinions about these very subjective, largely unreleased and still unplayed products.

Y’all really gotta stop acting like framerate is a weird obsession of the AAA space. It’s insulting to stack a feature that’s about accessibility for a lot of people up next to the marketing gorefests like they’re the same thing. I don’t even remember framerate coming up in Summer Games Fest, and it’s still something

Legends of Tomorrow was incredibly creative, a goddamn riot to watch and besides Doom Patrol it’s the only comic book TV show to fully commit to the whole “acid trip superhero story” sub-genre.

Not sure where anyone watching this would get the “young people are bad” vibe - the younger Top Gun grads are certainly no worse than Maverick, Iceman and his crop. In fact it’s one of the more interesting observations of the film; these classes of pilots come and go, and every one thinks they are the king shit of

Serious question: have you played any of the modern cyberpunk games you criticize, Isaiah?

Because they all do this. Every. Single. One.

Citizen Sleeper sounds like a lovely game. But this article loses the plot often when it tries to make an authoritative statement on cyberpunk, as it’s clear the author hasn’t read

Very unlikely, considering that based on what’s in this article it would appear multiple people worked over the course of years to gradually put this together and iterate on it.

That is more than I have for her. There was never a time where she didn’t know she was hurting everyone. We see her purposefully enslave a SWORD agent in episode 2. By halfway through she knows for a fact that she is intentionally enslaving and torturing these people and she still does it anyway.

No it’s not supposed to be cross-playable with Overwatch 1. The original announcement is that it would replace Overwatch 1 for everyone, free of charge. And you would pay for the PVE missions.

I think the problem with the storyline lies not in this movie, but in WandaVision. What Wanda did in that series was truly horrific. Y’know, the whole “stealing the bodily autonomy of thousands of adults for months on end to force them to act out her weird LARP fantasy while locking all the children in town in stasis”

I will say, I thought it made it clear that the real evil was the Darkhold - it corrupted Wanda and led to her death (if she is indeed dead) in the same way that it did both the Doctors Strange of Earth-838 (killed by the Illuminati) and the destroyed dimension visited by our Strange and Christine (killed in his fight

Huh.

Does she also want to kill Spider-Man? Because Kingpin says “hi”. If it sounds familiar, then it isn’t because it is the arc from GoT, it is because it is Kingpin’s story in Into the Spider-verse.

I think we’re running into the reality that live service games are wildly difficult to manage without running your staff into the ground. Sure, Warzone and Fortnite do it but they also crunch like mad. If this is the pace that’s viable out of a healthy work environment, awesome.

“I’m not entirely sure it’s enough to keep the playerbase healthy for six more months.”

I’m fully in camp “Fuck Crunch”, I think that it’s a plight on the gaming industry, and live-service games in particular need to make sure to prioritize developer health as, ideally, they’ll need to keep things going for a long period of time, it’s no longer sprinting to release, you’ve got to settle into something of