Liquid_Flood
Liquid_Flood
Liquid_Flood

Companies don't haphazardly slam on the brakes on their entire fundamental philosophy for a new console launch just because a "vocal minority" is angry. The reasons had to be financial, and one of the only accurate ways to gauge early financial impact is preorders.

Maybe so, which was the conundrum they put themselves in. MS really ended up in a lose-lose as soon as Sony dropped their anti-DRM bomb, PR spin or no.

I'm an adman myself, and I was fascinated how poorly media-prepped all of the reps were. No talking points. No pivots. Not even a centralized benefit message. As I said above, they should've owned the fact that college kids would be creating family accounts with their fraternity brothers to share games. It was going

The problem is you just messaged the benefit of digital-only better than any MS rep ever did. The last few months have been a textbook case study in poorly-managed PR.

Um, that was Microsoft's problem exactly. People didn't like the XBOX1, so they preordered the PS4 en masse (myself included).

Kotaku cautious about reporting on leaks?
Was that a joke?

I keep replying because I keep finding better ways to describe it.
Basically, Microsoft has said that they'll now be largely responsible for our content. Gamers, distrusting of MS for numerous justified reasons, don't appreciate the transfer of responsibility. Valve faced the same blowback for many years before they

And the apps comparison has been thrown out above, because with so many apps neither Apple nor Google require you to be online to use them. Consuming the content isn't necessarily contingent on an internet connection, unlike the XB1.

I'd suggest thumbing through a EULA. Most companies absolutely can take away content if they so desire, willy-nilly, if you will.

And yeah, blame invokes responsibility, which is the heart of the argument. If you break your disc, it's on you. You were given the right to physically own the media. If Microsoft and Capcom

"I too like watching DVDs, and I'm glad you brought it up. You know what I used to love watching on DVD? The Count of Monte Cristo. Do you know what happened to that movie when I moved to my new place? It got lost somewhere in the shuffle, and suddenly I could no longer watch it, even though I "owned the rights" to do

@OutaTime Beautifully simple. But, then again, the best solutions are.

The ironic part of all this is that most of the people who are complaining about always online are going to be always online. I know I have my PS3 always online so everytime I play a game I don't have to sit though those half hour updates.

I'm not worried about the always online requirement (well, I'm not mainly

I actually really enjoyed the mountain holdout scene in MOH 2010. It was super intense and was a fantastic experience. Technically, the game needed another few months. But the ideas were there and some were executed quite nicely.

There's a bit of prophecy, if not soothsaying, in that graphic. Contemplative and funny, sir (or ma'am).

US Dept. of Labor. That's the stat you should use.
http://www.bls.gov/news.release/w…

And saying that reports range from "Men are paid substantially more" to "Men are paid a lot more" doesn't negate the fact that, on the whole, men are paid more than women.

Let me be clear here - I think too many of the sexism articles on Kotaku are mountains made from molehills - controversy-creating headlines for mouse clicks. But this one is not one of them. Neither is the issue of average pay among women versus men. Labor stats will tell you that.

Ok, let's talk about his "discussion points." Well, I would, but I've yet to read what the discussion points are.

If you can't believe the messenger, why believe the message?

Because the original article didn't really make a great case for his perspective on the issue. The reason being: his horrible telling of the story. You wanna persuade people to see your point of view, or even open up a discussion? Don't list out bitter, angsty, "I'm super awesome yet no one likes me" diatribes better

At this point, his chances of ever working in the industry again are right up there with Paul Christoforo's. This ain't Hollywood. Bad press means no job.