Lemming
Lemming
Lemming

Sorry, am I Nintendo fanboy or an Android one at this point?

Too late, you've outed yourself as a one-note buffoon who has to sink to the level of accusing those with differing opinions of fanboyism. You've got nothing.

Hello Games had their offices flooded out out in Britain's pretty terrible winter Jan/Feb '14

If they get Amy Poehler, Tina Fey and Kristen Schaal as well I'd be totally on board with that. The original Ghostbusters were SNL alums, after all. (Schaal would totally be the Egon role, Amy and Tina the Ray/Peter buddy dynamic, leaving Melissa McCarthy, who lets face it is going to get in on this, safely in the

I'm really not; I don't have a Playstation.

When they reach far more than that amount on their PC release via Steam, Xbox1 numbers will be meaningless.

You're right for the most part, but it's hard to feel sorry for all of them when you've got the likes of Bungie, id, Respawn(previously Infinity Ward) and Epic who love to thumb their nose at the PC platform when it suits them and backtrack on it when it doesn't.

E3 was after their 'accident' though. The initial previews and stuff was all PC, AFAIK.

I think they are only talking in terms of refinement, as they were clearly working on the 'PC version' first, as the exclusive deal came much later. It's all marketing-speak, rather than actual technical fact.

It's very much a PC game. It's only a console game now because of who coughed up money to rescue their damaged development house.

It won't come to Xbox One. I'll be super surprised if it does, as that would imply that either a) It's not selling well enough on PS4 and PC (yeah, right) and b)Xbox One is somehow a worthwhile platform to change that (it isn't).

Wut? This is what you should love about PC. For these small (corporate-manufactured) negatives there are a million positives. PC being run by single company is pure nightmare fuel.

Well, they clearly were getting it first, until the developer's offices were flooded and Sony offered to bail them out. PC being a platform and not a corporation, is unable to do such things.

Actually, I don't really it see as that great for developers. Maybe for some up-front cash? (Certainly in this case, as their offices got flooded-out. I don't think we'd be seeing 'timed exclusives' for No-Man's Sky if that hadn't happened) But in the long-term, it does them no real good. Consoles have a finite

But you're the one assuming the tags come from a negative place when they are inherently neutral information. You don't get to decide how someone interprets that information. If I see 'mobile port' and it puts me off, that's entirely up to me. Someone else may look past that and decide it doesn't matter to them. The

Again, you're scooting around the issue, and you're not saying anything we don't already know. Regardless of the abuse and nonsense with some tags, other tags were banned which clearly shouldn't be. Knowing if there's third party DRM or if a game is a direct port from a another device isn't 'taking a stance' any more

But 'mobile port' and 'uplay' are not opinions, they are informative. I'd certainly want to know at a glance if a game was either. That's a hell of a straw man there, buddy.

cynical move by a cynical publisher, exacerbated by Valve's decision to ban certain user tags like 'mobile port' or 'uplay'.

As, in if the PC version came out on the same day as the console versions, there would be less reason to buy the console version. Even if the graphics are 1:1 (which they wouldn't be), the PC version would have longevity on its side, whereas the console version gets to live as long as a console generation allows it

And yet, the original Quake still feels unbeatable!

It will, but no way are they going to make the console versions look superfluous on day 1.