KupaMan
Jared Johnson
KupaMan

Tina Fey isn't the type of person who wouldn't know about this sort of thing. I have no doubt she knew what she was doing. Besides, it's not like it's common to joke that a real public figure has sexually assaulted someone unless there's reason to suspect it.

We're all wise in retrospect. An apartment parking lot is a relatively public location, and he was still shot. You frame it as though this is punishment for not properly following a set of precautions. There's no great tips to be picked from this incident to avoid getting shot in the future. A friend in high school

Yeah, it seemed like a bold decision before the game came out, and I definitely defended it more than once. Then I played it. It's probably one of the most offensive things in a major game in recent years, because it served no purpose but to stir up controversy. It's one of the most cynical representations of

The moment where the "I didn't do it ... but I wish I had!" trophy pops in God of War 3 was pretty upsetting to me. I had long accepted that Kratos was essentially the villain in the God of War world, but that moment made me lose faith in Santa Monica. It's when I realized that they hadn't been portraying him as a

Jojen's still stands out as the corniest-looking of the bunch.

You merely adopted the shadow of Mordor. He was born in it. Molded by it.

Did the player just suck at aiming or is the game going to feel like a drunk simulator?

This game reminds me a lot of a game Matt Casamassina and Mark Bozon imagined on Nintendo Voice Chat like five years ago.

Peter Jackson's King Kong is one of my favorite movies ever. I feel like the only person left defending this one.

I always thought it would be cool to play as a blind character. The environment would illuminate by sound, and you could use noisy things to get snapshots of your surroundings. The Unfinished Swan was a nice proof-of-concept for that sort of thing.

I think it's an improvement. The old ATLUS logo always looked half-finished. Especially with the odd slits on the U and S, and the really clunky shift in line flow.
I think this new one could have had more personality, but it does a great job sticking to the idea of the old one while buffing out some of its uglier bits

I had to double-check that it wasn't April 1st yet.

In all likelihood she isn't allowed to comment on the matter yet.

It's a practice adopted to prevent people from easily forging amounts on checks and agreements. You put the $ to the left of the amount and a . to the right, preventing anybody from easily stuffing in any significant extra digits.

I have 220 games on my Steam account, and I regret buying probably 180 of them.

For PS3/360 digital purchase, it's $20 for 2 hours of primary gameplay and a handful of side-ops that I imagine make up another hour. So, let's assume liberally there's 3 hours of content there, for $20. For the type of game that MGS is, that's not that bad. MGS3 was maybe 6 hours long. If I'm comfortable with $60 for

Lady with torn leggings, strapped to a chair, being tortured? Sounds familiar.

We'll see how the team handles this. Violence should make us uncomfortable. We clearly stopped reacting to the male torture featured in every MGS to date, so maybe this will be a good reminder to the audience that violence is bad, and there's nothing badass about torture. Whether or not Kojima and company has the

When Japan slaughters and enslaves countless numbers of your people during WWII, and then never apologizes for it, and then tells generations of their children that they were victims of WWII, it sours relationships.
A lot of Asian countries have very valid reasons to hate Japan, and the Japanese ego has never bent to

I actually totally get this. I see the appeal of wanting a more rounded back of the head, and those pictures look like they do just enough to address that without looking augmented or weird. I wouldn't criticize anyone for wanting this.