Kobun
Kobun
Kobun
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Vesperia requires a lot of effort to 100%. Grade farming will help with the speed run (which will still take about 15 hours as I recall), and then you have to do that low level run, though thankfully that's just up through the first act. There's your first playthrough, of course, and if you missed a lot of side quests

You can farm grade rather easily. Load your last save before beating the game, head down to the beach near the starting area, using your equipment to reduce everyone's hits to just 1 point of damage, set your party to not attack, and take control of Rita so she can spam Tidal Wave constantly. Once your meter fills,

Whiny Internet fans support subs. The people the publisher expect to make up most of the sales though, casual shoppers like parents getting their kids games at Wal-Mart, do not.

If you have Forza 3, check out the Stein's Gate liveries. I have a few because they look great, and I had no idea what the show was (nor still do).

Yeah, Play doesn't feel right when you're also selling productivity software and books. I'm not crazy about the change, even if it's just cosmetic. Market was accurate and simple. I'm guessing Google is looking to become a stronger player in game distribution, and Play will likely tie into Chrome soon.

That's because the iPad is only $200 with plenty of internal storage, far cheaper than Vita. It's the bundled smug sense of satisfaction that bumps it up to $500.

This is my Shep.

Mega dittos, Mike.

She kicks high.

I just squished the bottom half, which looks much better. Her hand still strikes me as off, but I can live with it.

Disappointed that Super Brothers continues to rack up awards and hype. The whole experience feels more like a screen saver with not much gameplay or variety. The game offers nothing of interest or challenge to the player. I was very disappointed, thinking the game at least would play like a text adventure a la Monkey

The tweet is Notch. I have a hard time believing the in-game thing is from a fan; the insult was a separate message, more than just a translation, and something Notch (or Mojang) would still had to have entered and reviewed.

I got Fable 2 free during an Xbox Marketplace error a year or whatever ago, and I was pleasantly surprised by how much I enjoyed it. The demo turned me off (stupid kids), and the original which I bought never quite captivated me to play it, but Fable 2 was very fun. I was only disappointed by the sudden, unsatisfying

I've been surprised that the site has never bothered to bring on anyone from Europe. Dozens of people have written here, and not a one from Europe.

I'll take your Nomad, sir!

Which is the same as Microsoft's XNA...

You mean Notch who blasted Yogscast despite supporting him forever? The one who posted a racist tweet and whose game had a racist message? The one who casually offers to fund a game, gets people excited, then backs out? That Notch?

I think it's because they are the company. Seems like every one I've seen who has attained significant success develops an inflated sense of worth. I guess when you have hundreds of thousands to even millions buying your game, it's a pretty big boost to your ego and can make you feel smarter and better than others.

That they love it and to never forget that.