The joke is on you. I have MS and my short-term memory is shot. I don’t even remember writing this. As a matter of fact, at this point in time I agree with you. Such is the duality of life.
The joke is on you. I have MS and my short-term memory is shot. I don’t even remember writing this. As a matter of fact, at this point in time I agree with you. Such is the duality of life.
There is a queue that is estimated to stretch back to Beijing .. so good luck.
Dead links are not polite.
Dead links are not polite.
Freeway Games as explained by Orson Scott Card.
That map is kind of out of date .. Many of the companies listed have closed down and it does not include some major companies that have been around for thirty years.
This is the purpose of the “change order document”. And it is the responsibility of the consultant team to document and get approval for every change or modification. It basically, goes .. here are the changes you asked for and here is how much it will cost and how long it will take .. and then the beautiful thing is…
It seems to me that Blizzard did an inventory of all unused stuff on their servers and made Draenor and Overwatch by patching together the parts.
Although RIP - Peace Out .. is a different story
It all started with Heavy Metal ..
I am playing The Sunless Sea .. pretty good steampunk top-down adventure RPG. It is fairly entertaining and holds up pretty good throughout the game play
Thanks .. it is weird looking at the picture after all these years .. I am the one with the horrible 80's glasses in the back.
Thanks .. I worked on EoB 2 mostly .. some Eob1. Kyrandia was Mike Legg (now an owner of Petroglyph) Lands of Lore was Brett Sperry. I worked as a designer on Dune II. C&C was mostly Joe Bostic (now an owner of Petroglyph). Frank Klepaki did most of the music and sounds for the games - Paul Mudra as well. Rick Parks…
Red Alert was after I left .. but many pictured above were a part of RA. Star Wars was Petroglyph .. they just came out with a C&C tribute game called Grey Goo.
No ... I did a NES game called DragonStrike. Lion King was Louis Castle .. He went on to be a VP at EA and then went to be the COO of Zynga.
That is a an old Westwood game called Eye of the Beholder. Once of the first interactive FPRP. I was a writer and level designer for that series. That picture shows all of the old crew .. most have gone on to work for large development houses.
Mike Legg who is one of the owners of Petroglyph did Kyrandia and Rick Parks who passed away some years ago was the artist .. I see Mike about once a week .. I will tell him.
I worked on Dune II and the very beginning of the first thoughts on C&C.
I worked as a designer for Westwood Studios (back then Westwood Associates). It was a sad day when EA purchased Westwood. But some of the designers stayed in Las Vegas and formed Petroglyph Games.
I worked as a designer for Westwood Studios (aka Westwood Associates) in the late 80's. I remember sitting with the Maxis dudes at the 90 CGDC.
In the late 80's I did a game for McDonald's and they had this huge book on what Ronald could and could not do, say, and act like. There were also very specific about colors, shapes and proportion sizes.