Kioen
Kioen
Kioen

I don’t know why the GW2 topic was even mentioned here when it’s obviously 2 different things happening. The dev on GW2 was literally disrespecting and talking down to the fans that were actually asking questions NICELY and POLITELY. Not to mention content creators for their game.

It very much is. 1.8 fixed all the issues people were complaining about. The community pretty much is little by little coming back.(reached about 60k on steam at one point, not counting the people who play from the ubi launcher.)If you played Destiny 1, The division got the Destiny 1 treatment. Ubi usually has crappy

This should scratch that itch, along with The Division now that it’s in patch 1.8

Not everyone has a perfect relationship. A lot of relationships are strained even though the people in it love each other. A little push in a certain direction that scratches the “itch” lacking in the said relationship can cause a lot of poor decisions. A moment of vulnerability causing a lapse in judgement.

Well, it is def. a lot more fun. I’ve also noticed the increase on the number of people playing.

snipers are 1 shot headshots on red and purple enemies(build dependent on purple, reds will die no matter the build). Not on bosses though.

Bullet sponginess has been addressed somewhere in between this patch and when I quit it seems. They don’t die “instantly”, but it sure as hell feels satisfying landing those headshots now.

You’re gonna be so lost. I stopped playing Division after I maxed out everything and the devs kept listening to the whiners in the forums/reddit. I played again today and was so lost. The gunplay balance and bullet sponginess seems to have been addressed somewhere and it feels good to shoot things now.

Ah, I see. I’ve always thought that the people who flaunt this w/ all seriousness were generally little kids. My friends and I do this to each other but do so light-heartedly/jokingly.

Pardon me if I understood this incorrectly, but are you saying that dark souls has a difficulty slider?

I’d still give it to Heath. Though, there are Kefka moments that were a lot like Jack Nicholson’s Joker.

Boy(or girl), I was about to slap you for saying Kefka is like the Joker. Than I realized Heath Ledger was the good one, and not the shitty suicide squad one.

Yeah, I thought that the exp required increased or something. Apparently, what they did was just reverse the process w/o clarifying the information given to the player. This is kind of dumb on the devs part I guess.

Hmm, that’s a good point. I thought the number required to level/gain engrams increased.

I’d refute that with games like Elder Scrolls Online and Diablo 3, whereafter the level cap you grind post-level “champion” or “paragon” levels. These are essentially post “level cap” things as well. Destiny if I’m not mistaken is selling itself as an FPS/RPG/faux-mmo kind of game. (There are other games that would be

I’m not really sure I get what you mean by this. Nowhere in the instructions, forums or w/e do the devs ever state this on MMOs or RPGs. It’s just understood that that’s how it works. I’m pretty sure Destiny was/is considered an FPS/RPG/faux-mmo kind of game.

I thought this was normal, I play RPGs and MMOs. Doing the same thing over and over usually has diminishing rewards. You gain the same amount of exp, but the exp required at the same time increases. Though in this case, it just throttles it to have the same effect.

I’m a PC gamer, I’m not insecure though. You one of those people who like to generalize everyone? You know that’s how concentration camps were made right?

We can also put it into the FFXIV multiverse, which we know exists due to the Warriors of Darkness.

You can just watch streamers to see how fast enemies go down with good-decent builds. SOLIDFPS is a good recommendation, though he literally comes up with builds that destroy the game most of the time.