“Fuck loot crate.”
“Fuck loot crate.”
I’m 50/50 on whether the government will be able to effectively regulate the games industry, but they were warned once before; “regulate yourselves, or we’ll do it for you.” This was what led to the creation of the ESRB, but now we’ve circled back to this problem.
Too bad. The gaming industry has has literal years to self regulate and they didn’t. They kept pushing and pushing to see how much they could get away with. For as long as they’ve been doing that, there have been others advising caution saying “if you push too far, the government will step in to stop you”.
What future negatives are you afraid of? The video game industry in America brings in massive revenue and is almost completely unregulated to the point where we end up abusive and disrespectful cash-grabbing practices like Elder Scrolls: Blades, most of Steam Early Access, and Battlefront 2.
Well tough shit, they should’ve governed themselves and not let it get this far.
He seems a bit like a tool but I agree with his overall stance. Loot crates are a transparently devious scheme that taps into the base instincts of people, often times people with poor money management skills.
lol, I had a feeling someone would school me when I wrote that, but that’s one of the reasons why I like coming here. Shared knowledge!
I think they are excited to hear about the drama behind the losing.
Excited to hear about it, maybe means excited to hear about the story and mess behind it? I know sometimes the development snafus make for fascinating reading when Jason is able to dig up the deets.
I’m hoping Blops 5 will be written as IIII
You wouldn't think you would have to show that picture to anyone reading this article
That’s the original way. The early Roman numerals went I, II, III, IIII, V, VI, VII, VIII, VIIII, X. Later IIII and VIIII got changed/shortened to IV and IX respectively.
I’d rather just have my $60 back.
Well thankfully things have changed and most developers understand that with the vast amount of other things going on people are less likely to stick around for an entire week plus trying to beat a single encounter in a video game. Most people just aren’t willing to put in that kind of time these days and I for one…
This is a problem Souls-like games occasionally fall into, where the developers crank up the HP of certain bosses and pretend it’s anything but an arbitrary difficulty hike meant to appeal to the inflated egos of the “git gud” crowd. It’s lazy, cheap, and a sorry excuse for actual content. If that’s your cup of tea…
it’s always pretty funny to remember that yahtzee’s whole “pc master race” gag was intended to take the piss out of this sort of person, but a whole load of dipshits with no sense of irony decided to take it seriously
Honestly, this whole raid stinks of false difficulty problematic design.
Whacking at the same boss encounter to deal 1% damage over 1.8 minutes as a group is the very literal definition of “damage sponge”. And I’m speaking about the team on PC that got it done!
“Git gud” “PC master race” those replies?
Maybe now the idiots clamoring for raid matchmaking will stop kidding themselves that it’s doable with mic-less randoms.
Is this one of them?