JonathanR
Jonathan R.
JonathanR

Dota 2, what have you done to me?

1. It's a cute picture that a friend of mine drew years ago.

I'm mainly rolling rogue with parry/riposte/backstab. DS2 made me change my ways and abandon my first character about halfway through the first playthrough, when poison also turned out to be pretty futile. All that work and time and hope and expectation - for it to just plain suck. It's just no fun.

I have broken a number of PCIE lock clips... it doesn't take much tension and when the damn card doesn't want to come out it's so easy to think it's the stupid little clip holding it in.

Because it SOUNDS, and FEELS as though you are snapping EVERY pin off of the CPU.

I meant waiting for friends to get online or organised friendly matches :)

1) Many games need a strong central character for the narrative being told.

Yet another video game related news article comment that would have been funnier with one less Luke Plunke—OHSNAPIWENTTHERE.

"Tropical Dong", you say? Go on...

I'm the developer. It's good to be on Kotaku once more. Last year's article and comments had a huge impact on my design.

Clearly they misunderstood how to trigger a DNA fusion evolution between the digimon and the trainer.

The title of the article doesn't specify 1st person

Personal answer would be Megaman Legends 3! (they saved bayonetta, they could save ML3)

Just add em to Smash as a DLC pack, call it the Sega Fighter pack. Sega themed Stages etc. Then do the same for Namco, and Capcom and a spare one for Nintendo characters. Pretty much win in terms of a fighter game

Mer-man! <cough, cough> Mer-man!