JonathanR
Jonathan R.
JonathanR

Really the simple way to fix this kind of problem would just be to regulate in-app transactions to only allow so much money to pass through in a limited amount of time. No one has any business spending thousands, let alone tends of thousands of dollars on an online game and seeing someone attempt to do so should

I'm pretty sure the processes have improved significantly since all of those complaints about the environmental costs of manufacturing batteries were first raised.

Reverse engineering MMOs and their servers has been a fascinating topic to me ever since I first learned about Ragnarok Online private servers.

Hah, the belt part was so prominent that I almost missed the zip part.

You seem to be confused. Check my post (the one saying 'don't be unnecessarily rude'), look who I was responding to (it's shown immediately to the right of the username of the poster), and uh... apologize I guess.

Well, Mario Kart would still probably sell if they pulled online play since it 1. isn't well implemented in any Mario Kart game so-far, and 2. has more obvious differences between iterations than an NHL or Madden game (frequently panned as nothing more than roster updates). I get where he's coming from.

Come on man, don't be unnecessarily rude and raise my grammar nazi hackles at the same time.

Eh, it's sort of like how people dislike Twilight Princess. People's sense of scale for good and bad gets flipped on its head when observed through the lens of Zelda, so something that is just average as far as other games go becomes 'teh worst game evah!'

I love playing multiplayer Mario Kart with friends and family, but online with anonymous people never really felt like much of an experience to me. Online play with friends is good, but it's always at its best when there is some banter between the players and that leaves me setting up shifty workarounds like running

We need some footage of the FFXV cast doing the Night at the Roxbury car dancing.

It's called Legend of Mana and it's awesome. But extremely esoteric. But awesome.
Or did you mean... another?

Private messaging on youtube is a relatively new feature (sometime during this Summer I think?) that I only became aware about as a result of this discussion, but yes. That works.

Seven months after the Wii U launch game New Super Mario Bros. U, Nintendo released a meaty $20 add-on called New Super Luigi Bros. U that was essentially a new game—in fact, they later sold Luigi's adventures as a stand-alone retail disc, too. Neither NSMB2 or NSMBU ever felt incomplete—they were full-sized Mario

The fire spell demonstrated appeared to be part of some kind of 'charge the meter by fighting, do a powerful attack' type thing (like torture attacks in Bayonetta) rather than a normal action though. Hard to say what other magic will be in the game just yet.

Remind me again, when do you use cutting attacks against metal armor?

Heh, Youtube private messaging is actually a fairly recent feature and I only became aware of it by this discussion.

I would question how many game developers of any particular size actually have marketing interns (big publishers probably do though), but yes, that would probably be something you could assign to them.

Personally I'd never pay more than 40 for a Sims game with an expansion pack or two, much less for just the base game, but I'm slightly more frugal than some people.

And that's where I'm coming from in the first place. Companies don't have much incentive to address this problem because it just isn't costing them a significant amount of money.