JonathanR
Jonathan R.
JonathanR

Also in FFV the number of female party members is greater than the number of male party members. I think it's the only Final Fantasy game where that's true (other than X2 and Lightning Returns of course).

*reflects*

I'm fine with that, but then I have fond memories of Guardian's Crusade.

You know encephalitis is an internal brain condition right? It doesn't normally have a profound effect on physical appearance.

Well, if I can't laugh at my own misspellings...

Don't do it man! You are gambling with your soul! And more importantly your money!

I dig that griffin boss. This game looks like it might be up my ally.

It's like rai-eee-ain.

No amount of time in development could have turned that turd into gold... just a slightly less pungent turd.

Oh hey, an RPG where you start at max level and with all the loot. Now that doesn't sound like a non-game.

If you didn't follow it, there is an explanation in the responses. Long story short, Ness has the most awesome glitch in the history of fighting game glitches.

Oh, hey, that's a good point to make. Maybe amiibo is already that monetization platform. It's a little muddier since Amiibo works with numerous games and has a lot of external costs associated with it (manufacture, retail, etc), but it's certainly something.

I think the lack of dogs, moogles, robot cat monsters, rats, adorable and tragic magic children, and other assorted monsters and oddballs is a slightly bigger deficiency.

It's not really 'milking DLC ' if it exists to fund the continued development of a game. I mean, yeah, they could just continue to sell the characters piecemeal or in the form of expansion packs like with Mario Kart, but that could eventually lead to a nasty amount of audience fragmentation if development lasted for

Yes, yes it was.

I for one welcome the opportunity for normal players to take part in the debugging process by doing things like posting youtube videos of glitches. The game is patchable and if Nintendo is smart about it, they'll keep a staff of people working on this game continually.

Not sure what you are trying to imply with that statement.

Rushed? The game used Brawl as a base (or at least I think so since Sakurai explicitly stated that it was 'harder to port assets from Melee on account of it being an older game') and still has been in development for nearly 3 years now.

No actually, I took a lot of time out to learn to work the yoyo glitch into my normal game and once you get a feel for it you can do it pretty much anywhere. That said, it takes a lot of practice to get a feel for and Ness is infamously low-tier in SSBM for a number of reasons, so it's not something you would likely

Strangely appropriate at the very least.