Actually Tales of Symphonia was ported to PS2 with improved multiplayer and some additional costumes shortly after the Gamecube release. I remember a lot of GC Tales fans crying foul at the time.
Actually Tales of Symphonia was ported to PS2 with improved multiplayer and some additional costumes shortly after the Gamecube release. I remember a lot of GC Tales fans crying foul at the time.
Actually a Xenosaga collection was released on DS. More importantly, Nintendo owns Monolith now, so it makes sense that if Monolith's old games are going to get ported that it should be to Nintendo platforms. I'm not sure if Bandai Namco owns full rights to Xenosaga or not, but even then it would be weird to see it…
I liked that one of my best healing spells was called 'spoon'.
Throw in a widescreen Chrono Trigger + DS enhancements and HD Chrono Cross while you are at it.
I'm aware of that. I just think you should be willing to put up with a 5fps hit for a while when you are trying to get the perfect screenshot.
Man... what kind of clown takes screenshots with shadows disabled. Going to all that effort to get a picture only to fumble like that is sad.
I'm already a fox girl
Damnit man, he only told you to remember his name like fifty times during the game.
That's probably because the DS Lite had some advantages. The DSi couldn't play Gameboy Advance games for instance.
Maybe you should think about the historical precedent that's already been set by the single console most like the New 3DS in concept... the DSi:
Yeah, but who is going to fear Dark Lord Gary?
So in other words, you realize you would lose that little game, so you are just going to talk about differences that are mostly unimportant, like having a strong, medium, and weak variant of every attack which in practice doesn't tend to do much. Whooo, I got my slower fireball and my medium range hurricane kick. A…
No no, they are just letting the animal crossing villager be a character that relies on references to other Nintendo games because Animal Crossing is itself a Nintendo game that relies on references to other Nintendo games.
One day I'll name a car 'havoc' just so that when I say 'and then I'll wreck havoc' and someone corrects me, I'll be able to correct their correction.
I'm fairly sure the story progression feature was already a facsimile rather than having all of the other sims in the world actively doing things all the time as if they were regular sims.
That last part's a joke right?
There are many different ways to play The Sims. Some people like to create elaborate virtual dollhouses—the more ornate, the better. Others like to introduce their own challenges, seeing how fast they can produce 100 babies or abide by a set of "self-imposed rules." Yet another group just likes to wreck havoc and…
3 years ago was prior to the game's audience expanding to include huge amounts of children from ages 5-12.