*robot voice*
*robot voice*
Yeah, me too. I was just asking about a feature like this the other day for some of the humble bundle crap I have.
I think you missed the boat at 'where you don't die'
"Let's agree to disagree" is a phrase that when used is always intended to terminate discussion of the current topic. And clearly that was your intention since you started branching out into other things like talking about how EA would likely reintroduce features removed from Sims 4 at cost, so what you are saying…
The fact that you intended it to be rhetorical doesn't change the fact that it was a point you were trying to make that had an obvious counterpoint. You can't just say "Let's agree to disagree" and then continue making points and then act like the discussion was over.
Visually it kinda reminds me of Magic of Scheherazade. That game was pretty neat.
Hey, if you end your post with a question it doesn't matter how many times you say agree to disagree, expect an answer.
Because that isn't the part of life the Sims is chiefly concerned with simulating. It's never been something that really received all that much attention in the past.
Don't be too surprised if the answer to that ends up being 'word number 7'.
I'd be hard pressed to name another game that sets out to do the things the Souls games do that has better controls. There are plenty of games out there where you have the ability to send your character flinging through the air with crazy precision (Bayonetta/DMC come to mind first), but that isn't the point of Souls,…
He neglected to mention that the option is to make it L3 (analog stick pushed in). It's worse.
If you've ever been being chased around Sin's Fortress or the Catacombs by an invader you'd realize jumping is way bigger in Dark Souls than it is in Zelda.
I don't really see the connection. Skipping toddlerhood is skipping a step that was already basically what the normal game is, just with added limitations. Getting rid of leveling in an RPG is changing the whole concept of progression.
Ok, but does any of that really apply in the Sims, where your characters have no real lasting personality traits and change is instantaneous?
Toddlers being a 'main stage of life' is questionable. They are just the transitory stage between baby and child. One would think that all the stuff between 5 and 12 would be just as big a deal, but Sims generally goes straight from child to teenager.
Perhaps they knew Kotaku would cover the spelling error and there is no such thing as bad publicity? You know, for mad conspiracy points.
I tried to install The Sims 2 ultimate collection the other day since you know... it was free and all. Get the download going, it's 14 gigabytes, yet it takes far longer than any 14gb download takes me on Steam. Then it gets to 100%... Says installing for a second and then 'DOWNLOAD PAUSED'.
The worst part about it isn't even the branding... it's that in spite of the fact that they are rolling around in clown-sized BMWs they are still using the muted color schemes that actual BMWs use and that doesn't fit the game at all. I get that the whole idea of Mercedes is that it's supposed to be a serious luxury…
Is there something about it having to be the most evolved species of an evolutionary group? Because well... Aegislash is cool and all, but there's really no question that it is at its coolest when it's just an honedge. As Aegislash it looks a little too much like it has proper arms.
I guess he returned to the moon... uh... another moon.