To be fair, there have only been two numbered titles since that that weren't either MMORPGs or played like MMORPGs.
To be fair, there have only been two numbered titles since that that weren't either MMORPGs or played like MMORPGs.
ahhhhh
While that's the optimal move, it still leads a number of people who write for Kotaku to keep writing posts about it saying stuff to the effect of 'Ubisoft won't respond to my questioning, the bastards'.
I feel like this is what it comes down to. A subset of people are clamoring for diversity, but you can't forget that at the end of the day you are talking about creative people creating things that they want to create. If the only reason they can come up with to add racial/gender diversity to their game is to score…
Those topics already get a lot of attention
This seems like a mostly well reasoned look at the topic. I still don't really see a case being made for why the big publishers should care. Fact is, their all-male casts are doing just fine when it comes to attracting an audience and focusing more on the fringe is a risk for all sorts of reasons, not the least of…
My guess? Because it's something they already knew how to work with.
Waiting for DOTA matches was never a thing. You just go to the game select screen and you see a flood of DOTA and if you wanted to play something else you had to wade through page after page of DOTA.
It's a change of pace and not something you've played a million times. Just because something is worse than something else doesn't mean it doesn't still have value. Hell, it's worthwhile to play older less good versions of Mario Kart even when newer versions are readily available to you just because they have…
I tell you whut.
Midna will be teaming up with Link (in his Wolf form, of course) for her appearance in Zelda: Hyrule Warriors, where she'll be using some pretty neat transformation-based magic to kick some ass.
And remind me again, what do you have to do in order to modify anything that is running on the Wii U?
That wasn't really my point. It's just that there is a lot of stuff that still has to be reverse engineered to get from 'we can edit the memory' to 'yeah, full mario kart track edits!'
Eh, when you are talking about a task like this, there are lots of hardest parts. In order to make Mario Kart tracks you also have to determine how they are formatted and what kind of art assets they use... it's more complicated than you might realize. And the quality of most of the custom tracks on MKWii leaves a lot…
Honestly if you use a video service that has advertisements for one country and their deal is only to collect revenue from people who watch the ads from that country, you might as well be pirating from any monetary perspective anyway. So go ahead and torrent that show.
So you don't use stop gap pokemon until you catch the ones you put in your team because you like them?
I think what he is saying is that there should be grant money for it like how some artists receive federal money for their work... and then proceed to photograph their jizz or take a photo of something filtered through a bottle of piss (here, that'll be $20,000). Yep, that's what you accomplished with that grant money.
Also Rusty's kid Rustrix/Ruster/Rustopotato wants to remind you that you've been playing pointless baseball minigames for like... 30 minutes now and you should probably give it a rest. You are tearing me apart Nintendo!
Oh yeah, the only way for a fighting game to be serious is if it's all about building up enough muscle memory to execute a shopping list of character specific combos and block strings while everything else about it plays out basically the same way as Street Fighter.
You know, one would think that when doing comparison videos like this that they would at least attempt to balance the colors/brightness/saturation so that you know what it is that you are actually looking for difference in. Also... you know, not use scenes where the characters are using entirely different models.