John_at_Gawker
John_at_Gawker
John_at_Gawker

How? In a game where you can create practically anything, what stops the creations from being fun?

You don’t have to take any particular precautions with your SSD, unless you’re running something that constantly writes large quantities to the drive, like say, an enterprise-class database management system or something crazy like that.

SSDs seem to be pretty durable these days, but assuming one gets an abnormal amount of wear and tear and won’t last the entire console’s lifespan, hard drives are a trivial component to replace on PS4. Everything is backed up in cloud memory automatically and you literally just pop one out and plug another one in. The

Sony doesn’t have a solution, whoever is making the SSD does. And as time has gone on it’s be come less of an issue in the consumer space.

The lifespans issues you hear about are from enterprises that access the drives 24/7 or people who have early generation SSDs. A modern SSD in a consumer rig will take several decades before problems start to crop up. Even in enterprise solutions, modern SSDs can last a decade. The tech has come a looong way.

SSDs last far longer than standard HDDs, don’t generate as much heat(huge killer right there), and dissipate it quick too. Bought a SSD 3 years ago, still has 94% lifetime left in it, per what HD Sentinel reports.

I am aware of this limitation and take precautions against it on my PC, but to be honest I have no anecdotal evidence from myself or those I know of actually hitting that write threshold on commercial drives. (That said, I have bought mostly Samsung and ignored cheaper crap). Have you/others you know run into this

Eh. They don’t confirm an SSD, just some sort of SSD solution, so maybe like an Intel Optane or some other SSD booster tech rather than a whole SSD since, while much cheaper, a 1TB ssd is still probably too expensive unless the PS5 is $500 plus and 256GB would be too small, since as the article states, most games are

That’s really not an issue. In something like a game console where you’re not constantly writing small bits of data, wear leveling will take care of things.  Unless you’re constantly writing data to the whole drive, and I’m talking way way more than any game player is likely to be, we’ll be at the next generation

This makes it pretty clear that Bioware themselves are as much to blame for the mess. EA forced some things on them but Bioware also made a lot of bad calls on their own.

...so, you didn’t read the article at all and just felt like shooting your mouth off? Because that’s not what the article is remotely about.

I think originally, based on reading Jason’s piece, the game was meant to be focused on exploring hostile alien environments. It really looks like it was supposed to be a bit of a survival/crafting MMO, ala Fallout: 76, but with a big emphasis on terrain and climate as chief gameplay variables. “Beyond” seems

Beyond has a connotation of being outside the norm, the boundary, or the pale. Beyond has whiffs of the alien, the unusual, and the unknown.

And yet, executives gives themselves raises and bonuses.

I’d argue that the cost of upgrading within your ISP might replace the cost of the actual console. In my area Comcast charges an extra $50/mo to have unlimited internet (they might not now, I dropped them because of it) and this surely will require an unlimited plan. So $50 * 12 = $600, more than the cost of the

Isn’t this the plot to every video game? Like... keep trying til you get it right? What I’m saying is Dark Souls is the Groundhog’s Day of video games.

Her teammates are assholes. All of them. Every single one of them complicit.

No one challenged it because they’re paid not to.