I don't think it's Kickstarter that's run its course so much as a saturation of similar products. Many of the video game projects that have been up cater to a similar audience. And that audience has already pledged to one or more similar games which haven't come out yet. I keep seeing a lot of cool projects on…
"You can't copyright arrangements."
And because Fox has virtually admitted to using his version by saying he should be happy with the free exposure, that would help his case that they ripped him off as well.
So in this example, Weird Al is Fox, the original songwriters are Sir Mix-A-Lot, and Coolio is JC. But Weird Al did an entirely original cover, not a verbatim version of Coolio's song. The difference with the Coolio bit is that Weird Al's cover was a parody, with different lyrics and stuff, not an exact replication of…
So in that case should JC take the issue up with Sir M-A-L's reps? Or do the rights he bought to the song mean that Sir M-A-L gets the right to license out JC's version without compensation? I suppose that's possible, his license could give him right to do his version, but as a "derivative work", Sir M-A-L could also…
I'd basically asked this in the other article's comments, but I'll ask it again here:
Even if Fox/Glee weren't obviously ripping off JC's version of Baby Got Back, if they were actually doing an all-new cover of the song, wouldn't they STILL need to get permission to cover it from Sir-Mix-A-Lot, or his reps, or whoever actually holds the rights to the original song? Just as JC bought statutory rights…
Holy crap, I never knew this about the game. I got SO frustrated with his reactions not matching what they were called, and this totally explains it. I might actually have enjoyed the interrogation scenes if the options had been labeled as originally intended.
The video doesn't look like it's much like the C64 version, however that game would've translated well to iOS. It's got the asset management and mini-games already, and a built in system for in-app purchases too, so all it would've needed was basically a shiny coat of paint.
This makes me think of the Schwarzenegger flick, The 6th Day. It's about cloning, but really the concept behind it and "save points" is the same. Characters in the film have a stock of basically blank humanoids, ready to be imprinted with their unique characteristics and memories. They just have to make sure every so…
More evidence that Portal 3 should be a First Person Musical.
I was really looking forward to this game but was disappointed by the demo. Overall, I'd say each part of the game is great. It looks great, the combat is pretty neat, etc. But what really turned me off was the frequency of annoying, single-enemy encounters that really just delayed me from progressing more than ten…
There's a reason for it in the story, but you do realize he also has a Batmobile, right? That thing's never been stealthy either.
Correction, issues 7-9.
The original Marvel series already did a story that was an homage to Seven Samurai. It was issue 8, and the one that introduced Jaxxon, the green rabbit.
What I hate are systems where you need to grind so that you're powerful enough to advance the story or progress to a new area, but doing so doesn't make the parts you can revisit any easier. Like RPGs or open world games with leveling enemies that respawn and stuff. If I spent so much time going through these areas at…
How about Mon Mothma getting in on some action. Or even General Madine. Sure, they talked a good game during the DSII briefing, but come time for the attack? NEVER SEEN AGAIN.
A crafting system would've been cool. Not necessarily as complex a system like in Fallout or Dead Rising or Dead Island where you have to collect a half dozen pieces of junk, but maybe the ability to combine weapons to make one better. Like say you've got two different revolvers with a 1x Incendiary elemental damage,…