JocelynKosovar
tokugawa
JocelynKosovar

Technology level and resolution are two different things. You can make modern displays with low resolution too, that doesnt make them "90s". Things like panel technology, visibility in sunlight, viewing angles, etc.

Ah yes, I see your point now, and you're right. Though in the case of the NES that's pretty utopian I guess (it would essentially require to translate the CPU instructions of a CPU on the level of the minimum requirement of Windows XP - which to my knowledge is a Pentium-class CPU).

No, it's a simulation. It only looks like it (well, not really actually). It was programmed to give the appearance of something XP-esque. That's far easier than "emulating" it on a system that just cannot even support the features the XP kernel needs from a CPU.

Windows XP is an X86 operating system. It simply does not run on the NES's processor/CPU. If you managed to somehow take XP's source code and compile it for the NES CPU, you'd have to modify it so strongly that it wouldn't be XP anymore.

Again, Windows XP - aside from space/memory limitations - can't run on non-X86 hardware.

I actually got hooked into The Last Story far quicker than into Xenoblade (which I still haven't finished). Could be the british accents though.

I work in research, and one of my interests is NPR (non-photorealistic rendering). I find the Paper Man tech a huge step, but I also really wish there was a way to "automate" the process making it possible to use it in realtime 3D.

Well, theoretically (as Im also working in research), I could imagine somehow even simplifying the process by somehow automating or eliminating the paintover process.

At least they didn't refer to the GeForce FX 5800.

Pandora Battery. Good times.

Now playing

They should try to incorporate Disney's technology from "Paper Man" into this. I'd like to see that tech in a video game one day.

If it were the price of specialized work and necessary, yes.

Man, agile development would have been great when I was a game developer.

Crunch time in game development is NOT a part of agile development. It's not the same as a SCRUM Sprint.

What's Anti-xbox one in this article? It's an article against crunching, which, as a former game developer, I can totally agree on.

:)

Well excuuuuuse me, Princess!

I have no doubt about it. It was just a hyperbole for th RIch8606.

Because that's the place where the groom and the bride first had sex. Or at least where he groped her first. Or something.

Well, even the Walking Dead is political just due to its portrayal, and the consequences it connects with the portrayal of those different stances.