Jedi924
MattWhite924
Jedi924

Most of the PC games I play are also on the consoles, but I 'll try to come up with a few that aren't on the 360. VVVVVV is pretty great, and it's cheap, go get it now. Neverwinter Nights, it's old, but still really good. I'm drawing a blank now, and can't think of any more, even though I know there's a lot more. Oh

I started playing Sly Cooper a couple days ago, and it's been pretty good so far. The trophies are crazy easy too, so that's nice. I might try to platinum this one.

That D-pad might make it worth looking into. I don't really mind it being wired, since it makes it easier to use on my PC too.

Forget Bulletstorm, these are the people who made freaking Painkiller! If you haven't played it, go do yourself a favor and track down a copy.

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It's an oldie (by internet standards at least), but Gabe's Watching still gets a chuckle out of me.

Java is a good language to start with, and it's really easy to go from there to the .Net languages too. If you really want to get deep into programing I suggest trying out C as well. It's not used as much anymore, but learning it provides some valuable lessons on memory management and pointers.

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I like to pretend that Spongebob ended with this. It would have been a fitting end to the series (I believe it was originally intended to be the end anyway).

Reuben sandwiches are pretty good. Corned beef and sauerkraut makes me happy.

Are you still on ME?

*Sigh*

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I'll leave this here for those of you who haven't had the pleasure of hearing it blaring out of an arcade.

Just for reference, here's the toy I'm referring to.

Seems like it was based pretty heavily off of masterpiece Prime. Heck, one of the other promotional shots even has him with the short smokestacks that were used on the American releases. Not that I'm complaining, as if you're going to use a toy as your reference, than MP Prime is one of the best.

A new F-Zero in the same style of GX for the Wii-U. That is all I want, anything else is just gravy.

The GameCube was more powerful than the PS2, but the XBox did beat it. The XBox's support for programmable shaders put it at distinct advantage over the GameCube.

I have a feeling that Epic is going to be sorely disappointed in the power of the next XBox and PlayStation. I just don't see Microsoft and Sony being able to put in the tech needed to run Unreal 4 and still keep the systems affordable. I really hope they can, but it just doesn't seem economically viable.

Yes, but the end matters too, and it's hard to care about a character's journey when you know that their efforts are in vain. If they want to tell stories before the end of ME3, than they need to be things that are completely disconnected from the main plot-line. Something like a series of stories about cases that

It's kind of hard to want to read any Mass Effect stories that take place before the end of ME3, considering everyone ends up screwed over in the end anyway.

All I expect from E3 these days are hilarious gifs. Last year's E3 delivered in that, I hope this year's can too.