JBiz
Chosen Undead
JBiz

Dark Souls II is not just about the constant trial and error and boss mechanics.

That's what happens when you don't grab your gear.

Great, now make him look like a Diablo III character instead of a WoW character.

Based on their website it seems like they also spend a lot of time taking credit for the cancellation of TV shows that they find to be immoral as well. It is funny that a group so worried about what is wholesome spends so much time, apparently, plopping their kids in front of the TV.

You're absolutely right - same with Guinness - but doesn't it warm your heart and bring a tear to your eye that accepting gay people is so mainstream now that it's more commercially viable to embrace gay couples than speak out against them or even to ignore the issue entirely? Even ten years ago it would have been

This was a brutal, cold-calculated decision by Kraft Foods that it will make more money (most important) and get less crap by siding with the liberal side, and will turn the ad into free marketing (like this article). This decision was researched and debated, at multiple corporate levels, not by what is "right," but

That's the joke. The entire "controversy" has completely bypassed the issue Colbert and his writers were ridiculing in the first place: How in 2014, a team can still be called the Redskins. It's satirizing how we're so numb to the fact that Redskins is a long-defined racial slur but gooks and other words instantly set

I just don't see how they ever came up with the stupid idea taht you need this tons of dialogue and boss cameos, and these weak jokes, to appeal to 8 year olds and douchebags while completely killing off all atmosphere in the game.

Wow, people like you, who are all, Skyrim is a bad game, because some other assholes on the internets said, so it must be true. No Skyrim is an amazing game. It was on launch and it will be for years.

You're the one throwing specs and stats around. I'm just here enjoying my game.

Thats the nature of an unfinished product, particularly one that is a computer program. The final state of the game isn't solidified until it is final. You show what you expect the final to be in your prerelease promotions, but you never know how it will actually turn out...just what your goal is.

Fuck the graphics whore mongs. The game looks damn good and plays incredibly smooth. The visual upgrade from dark souls to dark souls 2 is much much more realized than tel he visual upgrade from demon's souls to dark souls was. Not to mention the high resolution rendering distance coupled with the lighting engine and

Just wanted to say this. From looking at the ps3 beta compared to the retail version, I think the beta version looks worse. The lighting is nice, but it had worse to no surface textures. The floors and walls look like blobs compared to retail.

In regards to number 15, something that really helped me, especially in long boss fights, is only block just before you think you're going to be hit. The reason for this is because holding the block button slows the rate of stamina regeneration. Thus if you're only blocking before you think you're going to be hit you

Lol I only hear excuse. If the game is too hard for you just admit it, no need to be roundabout.

It's common sense in RPG's to talk to any npc's until they start repeating themselves. I don't see how this is much of a problem myself.

It's not insanely difficult. Dark Souls is a fair game, you just need to learn to play games differently than you've probably ever done it before.

I persoally wouldn't call skyrim's art style bad. I stared playing it without fast travel the first time I got it and some of the places you see are amazingly beautiful when walking around. The reach has to be my favourite. I found myself on a watchtower over a 100ft cliff dividing Autumn and Winter and couuld see

"Good art direction sells even bad games like Brutal Legend."

This is why Art Direction is so much more important than shaders and and other rendering tech.