JBiz
Chosen Undead
JBiz

Every single one of these questions answered in the massive and thoroughly comprehensive tutorial. They even have pictures and examples of all of these concepts!

Jak II: One of the rare ND titles I threw in a corner in a fit of rage and never played again.

I've found a good way to gauge your loudness, especially with music, is to turn it on then walk out and close your door and see how far you have to walk before you can no longer hear it. If the sound is fully muted within 10-15 feet of your door, it's probably not going to bother anyone unless they are unrealistically

"There's no money in experimental and low cost games!"

That's what I thought, just wanted to check. Since most of those games rely on style over substance, they are far from what I was considering. We've practically got photorealism at little resource cost, I'm more concerned with simulation systems and artificial intelligence, things I know sometimes get routed in part

Handheld games always look fugly at anything other than their native resolution, which often is difficult to simulate on monitors it seems, except for retina-designed games with that absurdly high ppi to work with.

You say AAA games, I want to ask what is on your mind when you think of AAA games. I'm not necessarily referring to AAA games, depending on your definition of said AAA games.

My favorite games are things like Minecraft (this can get heavily complex quite quickly with the right mods), Civ, Skyrim, Sim City, for examples. I like games grand, I like them complex, I like games that make a CPU cycle like a beast to crunch those big numbers. The beefier we get, the better, more elaborate and

I'm not entirely convinced the touchscreen controller is a panacea that makes up for limited processing.

I don't care what anyone else says, the PSX version is the definitive version. It's the OG, hard to be more definitive than that, IMO.

Break that wall! It's totally worth it.

Well go ahead and add one more to the list of those who wish this didn't exist.

Explain?

I don't find it funny either. Exploding green pillars and cuboid sheep are no laughing matter.

In my experience from working at BK quite a few years back, chunks of lettuce are not uncommon. Fished half a head of unchopped lettuce out of a bag at least once a night.

I think I'd prefer to wait the extra 30 seconds to not have a sandwich that looks like it was thrown at a wall.

Difficulty, or simply rudimentary and just plain bad game design?

Obvs, but you don't call a cartridge a bullet. Do you call a sandwich bread?

Picturing a struggling middle-management type who's been tasked with "marketing" these glance over at his son using "Halo Waypoint" and suddenly a little light dings on over his head. And now, here we are.

A company not keen on marketing attempting to take a foray into marketing, with predictably embarrassing results.