JBiz
Chosen Undead
JBiz

They can convert any time they want, but that's not going to stop me from estimating weight in pounds and ounces and estimating distances in feet, yards, and miles. Mainly because I get them. I know what a mile looks like more or less at a glance, and know a pound when I pick it up. Can't say the same for a

Wha? I think you have that backwards. Skyrim at least has perks that improve your abilities in meaningful fashions and add abilities the player can use under certain conditions, whereas in Daggerfall, improving a skill improves your to-hit chance, damage, and little else. Click, click, click and pray.

lol, true enough. To be fair though, I believe it was a group project involving a glorious, anatomically-correct 6 1/2 footer made out of snow that cemented a friendship with two wonderful ladies i my freshman year of college.

Depends on where they were drawn and whether it's part of a performance piece.

Give people the power to create, and ultimately they will create a dong. I just thought this was an immutable fact of the universe.

He dared to have an opinion?

They tell you to watch out for the drunk drivers, but not to watch out for the cops! Closest I ever came to a NYE after-party accident was last year when a cop in the right lane next to me pulled a sudden 180 across the road and across my left lane, forcing me to hit my brakes to avoid T-boning him, before he hit his

This. Long has it been since I've sharpened a pencil and laid down so many damn notes for a game. Was a nice refreshing change of pace from FOLLOW THIS ARROW, PUT THIS HERE, RIGHT HERE thing that most games adhere to these days.

Good to see more people will get to play it. It's a damn fine game that's been unfairly handicapped by so many peoples' misplaced hatred for the creator.

Framing and positioning are —extremely— important to having that illusion hold up properly, I would imagine. Not so much clever editing, more just clever composition.

Oh boy. Exactly what nobody needed. Or wanted, probably.

Don't get much, if any WRPG aspects out of Borderlands 2, and certainly not the best aspects of them, but otherwise this is an agreeable assessment.

I tried grading this but the red ink ruined my screen.

I play at whatever difficulty a game remains fun without feeling like a chore. Sometimes, that means tuning it down, other times, tuning it up. If I find myself disinterested or frustrated by gameplay mechanics but drawn by art direction or the plot, I'll tune it down to move through it more quickly. If the game

It's worth it to just break down and get right on it. Recommended to check it out in its current state because what's there is the best 7/8 of the game and it's in spectacular shape. A real labor of love. through and through.

That is exactly what an 'ad hominem' is, ya dip.

He may or may not be a douchebag, can't say as I've never met the man, but calling Fez mediocre is kinda silly, because it's a damn fine title that shows quite a bit of attention to the details that you don't see often these days. In the land of puzzle-platformers, it might be among the best in recent years.

It's really not, though. Too downtempo, and lacks the snare patterns I'd normally expect in the percussion.

As long as Sim City 4 remains highly modifiable and remains as amazing in that modified form as it always has, I can honestly leave this one to languish.