Itsimple
It's Simple
Itsimple

I can only see this if mods go for around .o5$ a pop.

Most doubts. I know gta5 mods are still in its infancy but I think it can be more creating than explosions and model changes. Like turning everybody into animals. Chase down a chicken after they steal a wallet from deer.

I love MGDMT but damn is that a crap looking de Niro

Part of me feels like this has a lot, or at least a bit, to do with structure( as opposed to the evil publishers). Here it says that talent recruit. So many of these stories are just workers getting shafted to get shifted around. Why are there not internal or external talent agencies to ensure that talents stays in

if they made it to like "working for weyland" I think it could be pretty cool, dealing with contracts and back stabbing. Now for the survivalish idea; being on a rock makes it hard/expensive to resupply. It would be smart to buy things in bulk. If you work for a company you can tag you stock onto company deliveries.

I think the idea has a lot of potential. Make it a fps version of eve. You got mining companies vying for resources on a hazardous asteroid. People can sign on to company to mine or protection, with contracts for percentages and signing bonuses or raid a company as road warrior type raiders. Ateroids can be a boon or

Wouldn’t choosing the box make the whole “character choice” thing moot? There isn't a choice cause it's already been made without understanding what was being chosen. Although I wouldn't be surprised if nin skipped out on the duel box thing due to the perception that it would confuse American audiences( couldn't even

I don't think I like these artificially high standards for billboards

only thing i remember about megaman was pain; lots and lots of pain.

i have to say i was amazed by how fun 3D land was. The unique mechanics of each level, they way they would escalate. I know that on the first jump switch platform level, i died at least 20 times trying to 100% it, but with the way it handed 1up it was just a complete blast. I think my favorite level was the "beat

don't think we should be paying the players. We shouldnt be pressing for more professional level athletics, we should be forcing the amateurism. I'd say cap pay for coaches and staff. Cut out exclusive deals with ESPN. And then maybe pay students a level pay across all of division 1, as compensation for lost

at 14 updates in 13 days it's kinda hard to believe all of those, or even more than 2 of those, add features to the game. PC game do a good job of building up their games/engines over time but that can be to quick to send out updates.

you might say it's art but I won't say it's good art.

"but it's hard not to walk away with the sense that it was deliberately made difficult to try to squeeze as much money away from people as possible."

Moving forward, we will continue to prioritize as we partner with various players.

this is why you shouldn't put ring drops in your games. Unless got a ton of stat variety and are willing to destroy/age those OP weapons, it all just goes to poo.

games are expensive. It would take months to save up allowance just to buy one game. YouTube is cheap, and imagination can run wild thinking of what they would do while they watch others play.

dude ribbon. Barrera all about those pretty pink ribbons.

Are there any other turn based RPGs out there that have a skill select system like materia? I hate job systems.

don't trade you're consoles in. Keep them for posterity.