“ haha oh man hey you guys look at how much I dont care about that thing you guys like. That makes me cools and stuff, to be indifferent, ya’know. “
“ haha oh man hey you guys look at how much I dont care about that thing you guys like. That makes me cools and stuff, to be indifferent, ya’know. “
Except that As games get more more technically complex development studios have more and more costs. especially for AAA games. Games used to be 2d pixel art,at or under 480p resolution. now games have complex models, with complex animations, often they need motion capture, so paying for actors. they have massive art…
not even just the eye, some people(dicks) freeze the paintballs. If they modified them to shoot harder and shot you in the head you could end up with pretty bad concussion. And while unlikely there is still a possibility of structural damage to the bone (small fractures on the mandible for example). It would no doubt…
I can tell you that they are infact not.
For me It’s not really the art style itself, but the lazy year 2000 flash animation that really bothers me. : \
Artwork and Animation look pretty good. Not really jazzed on the voice acting though. not the worst but it just seems off some how.
I used Game Genie
Those barely look like Earth-like creatures like the first few generations.
you should probably put on your glasses :p
I supposed it can feel that way, But I Also felt Hunters were often presented in a similar way. Not all the time, but often enough that it felt similar for me.
boss battles? You mean the Warden right?
I didn’t look at those as boss battles. The warden is basically the hunter of the forerunner faction.
crawlers = grunts
armigers = jackals
Knights = Elites / Brutes
Warden = Hunters
I should not have laughed at that.
I guess people only started to report him for it recently.
Damnit that’s super cool
The screen shots make the UI seem a little busy at times. is it a nuisance ?
This is the greatest thing!
They could have done it (quicker) and better had they just gone for sprites.