So... you’ll steal any Steam exclusives?
So... you’ll steal any Steam exclusives?
Pricing has become my go-to reason for using EGS. It has regional pricing and as a result my Metro Exodus pre-order cost me just shy of $30 and I pre-ordered Control for $23.99, Control being eligible for the $10 off offer means it’ll come down to $13.99 for me. That’s $14 for a game that’ll cost $60 at launch...
Getting the choice to buy it on Epic or not buy it is a choice, correct, but it’s certainly not more choice.
Let me point you to the literal definition of the word ‘choice’.
“Virginia Is For White Democrats Who Wore Blackface in College Back in the 80s”
1. Emulators aren’t illegal, and there’s a fair amount of precedent set by courts and even Nintendo itself to deny Nintendo a victory through litigation. Hence why Nintendo’s own wording is, at best, purposely skirting the reality of the matter.
On the one hand: That backstory IS more interesting in a vacuum.
So... what you’re saying is, Harry Potter, Star Wars, Star Trek, Thriller, Spider-Man, etc., etfc. can’t “really be owned” by the people behind them because they created a culture all their own, because you can’t both have enough cultural impact to be your own thing and own it...
PlayStation Classic is a faithful reproduction of the experience of playing original PlayStation games in the mid-1990s. In that respect, it succeeds. What it lacks is passion.
I have 9 TB combined space on my PS4... and I am sincerely hoping we get 4TB 2.5" HDD/Hybrid Drives that fit into a PS4 for an additional 1.5TB of data to carry me through the next 2 years b/c right now I’m only goof through March... WTF.
While I do agree the Ubisoft decision to censor the game world wide is a shitty decision, its still a publisher doing it of their own accord. Their own dime they are doing it on. Nobody made them do it outside of China, China only wants theirs censored, which every publisher has to deal with.
1. Sony establishes basic content guidelines that determine what is/isn’t allowed in its platform.
Do they at least note the studios behind it? Because I bet someone could tell the difference between “Lionsgate’s Doctor Strange” and “Disney’s Doctor Strange”
Considering that doesn’t apply to 90% of the current gen library? I don’t see how that’s an issue.
I wish he’d be more interesting the more I got to see him, but unfortunately... I can’t. I can’t see him.
So here’s the thing... The production company behind this movie “Seven Bucks Productions” is co-owned by, uh, well... Dwayne “The Rock” Johnson.
Counter-counterpoint: Breath of the Wild makes use of a lot of dumb systems that arguably hamper the experience. Like weapon degradation, and somehow getting damage from rolling down a god damned hill. So, yes— no fall damage is fine. I didn’t mind not dying every time I fell a billion feet in Spider-Man. I don’t mind…
I meant in the way that it made it standard and popularized it as an input method for all consoles. Not necessarily put it to consistent use (it wasn’t, really.)
Uh, the PS1 came out in 1994, and I said dual joystick. Dual Analog Controller came out in 1997.
It pre-dates the N64 controller in the sense that it was the first to market, but it wasn’t designed first. Sony’s initial PS1 controller had no analog sticks, and no rumble. Nintendo shows off some N64, they show off the rumble pack, and then here comes Sony with built in rumble and twice as many analog sticks.