Yea.... Not a fan of New for a LOT of reasons.
But SMB SMB3 and SMW all have almost the exact same controls. Just slightly different functions...
Yea.... Not a fan of New for a LOT of reasons.
But SMB SMB3 and SMW all have almost the exact same controls. Just slightly different functions...
LOL
Yea, I can see that happening...
You can.
The Wii and Wii U graphics were great.
The SNES graphics were BETTER.
You BOTH have terrible taste.
No.
It’s impossible to make unplayable levels.
The level creators can’t upload levels unless they can complete them themselves.
Fuck no.
Donkey Kong Country Maker would be infinitely superior.
Most people aren’t even smart enough to make good Metroid or Zelda stuff. One is an elaborate puzzle, and the other is an RPG world. Both require a complexity of game design skill waaaay beyond most people.
It’d be 90% shit.
Plus, DKC is more fun anyway.
No. They are ALL possible.
Every level MUST be completed before it is uploaded.
“LULz super hard” levels aren’t all that likely because they require the creators to be able to beat them, and most people aren’t good enough.
I’m completely underwhelmed.
I see crazier GTA stuff almost every single day from the Yogscast... Hat Films in particular as the Stunt Lads.
A lot of failure and general havoc, but also a lot of ACTUAL “Holy shit!” moments.
Over 52,000,000 per year as of last year, and that number increases by about 250,000 per year WITHOUT the massive attendence boost of a new themepark, let alone a new STAR WARS themepark.
You clearly don’t know a damn thing about Disney World.
Disney World gets about 142,500 visitors per day.
The total number of visitors per year increases by about 1/4 million every year with JUST the current 4 parks, which are old news and have been around for ages.
This will make those attendence numbers EXPLODE.
Does us all a favor and fall off of something tall.
Right???
Looks so much better....
To be fair, Cities In Motion is a game all about simulating traffic systems, not the cityies themselves.
It’d be great to have them in one game,but I can see why that wouldn’t be top priority when building a different type of game where traffic is only a single system out of the many that make up the whole city you’re…
I think Skylines did the smart thing by releasing an incredibly good game that worked without every weird little bell and whistle that SC2000 had.
SimCity 2000 had the benefit of just being 2D sprites and vague representations of stuff.
Skylines does a crapload of actual 3D simulation.
Better to get the basic game right…