Hunter-Wolf
Hunter.Wolf
Hunter-Wolf

From what i heard in a written interview it’s both, the anomaly and the lighthouse, that’s one of the few changes from the books to the movie, the tunnel/tower/anomaly here in the movie is located underneath the lighthouse (the one where Saul worked), one of the other changes i read about (less dramatic one) is that

lols, that’s ought to raise many eyebrows XD

More importantly Overwatch needs another Melee hero besides Rein, he is pretty much the only character that’s truly melee (Genji and Doomfist have some melee moves but they aren’t really melee characters).

Good read, and i think i owe a big thank you to Josh Mosqueira for both Reaper of Souls and the console version and all its fantastic features whether it’s the streamlined interface, the Nemesis system or the gift system (and thanks Josh for sticking to your guns with the roll-mechanic, love it), i also defended a lot

It’s all roses and cupcakes until he has another one of his anger bursts and somebody gets hurt or worse, he is surely a safety concern with a history like that.

Yeah, good point, body-part based fetishes are really the most basic and are like the 101 of fetishes, some are even hard coded into our DNA by evolution to ensure the survival of our species, like how men are attracted to the curvy parts of the female body such as breasts and buttocks.

Omg, all this mess over a foot fetish!?, it’s one of the most common and vanilla fetishes in existance i’m pretty sure it’s even joked about in countless mainstream movies and TV series, it’s totally harmless and pretty normalized by now so i find it really strange that people would react that way to it or to someone

It’s totally ok if you didn’t like Kill La Kill, liking or hating a piece of media is a subjective matter of taste (specially with a series like that), but to claim that Kill La Kill is objectively bad that’s utter blasphemy, repent or get lost XD

If you want something like older XCom maybe check Phoenix Point by the creator of the original game, it’s still an ongoing project though, not sure when it will come out.

All you say is fine and makes sense in principle, but for example the gaming companies -as you can clearly see from the article- are simply ignoring them completely and hiring non-union Voice Actors to do their jobs instead of them.

This doesn’t seem to be working either, it is in fact hurting them, they need to return to working while thinking about a better way to solve this.

My feelings exactly, you nailed it quite well.

Feels a bit too ambitious it probably still has many years ahead of it (even with random generation, maybe 4 to 5 years of making), heck this feels more ambitious than Mass Effect: Andromeda and No Man’s Sky and we know how those two ended up being, i’d rather have a game with a more focused approach that a way too

Well said, yeah .. The only ones getting hurt here are the striking voice-actors and their fans to some degree, it clearly backfired spectacularly, they need to wisen up and find a better way to negotiate things with companies, it’s always smart to change strategies if something doesn’t work instead of just being

Konami isn’t a parent, they are more like the abusive step-father/mother.

Fuck Konami, nuff said.

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Obviously we can all agree you have no clue what you are talking about.

But it was him who directed the adaption and pretty sure the choice to cut it down like that was his, technically it’s impressive but he should have known you can’t compress an 8 volume manga into a 2 hour movie, Akira should have been a couple of movies or a series of OVA episodes.

Knights of Sidonia and Ajin were a bit clunky at the start but they really improved a lot over time, Knights of Sidonia specially season 2 had some impressive moments specially during space battles (and the sidonia robot designs mesh well with the style), Ajin season 2 also improved the animation facial expressions a