It is if you have the right tools, i get some Ninjutsu explosive stars, caltrops and grenades and then run until they get into a choke point then quickly turn around and unleash the stuff on them, all dead and fried, piece of cake.
It is if you have the right tools, i get some Ninjutsu explosive stars, caltrops and grenades and then run until they get into a choke point then quickly turn around and unleash the stuff on them, all dead and fried, piece of cake.
With pixie magic dust, right!?
Yeah like every FPS shamelessly ripped off Doom, there is nothing to be shameful here, DS has already become a genre of its own, and Ni-Oh does in fact tweak and add a lot of new ideas to the core basics of DS.
Lols, except that unlike Geralt this guy is based on a real western guy called William who went to Japan during that era, look it up.
Alpha build, that’s what’s going on.
Glad you have nothing to do with the development of this game, now move along.
The demo is made from the Alpha build of the game, of course it’s not perfectly optimized, duh.
What the heck man? You won’t play it unless it’s an 100% identical clone of DS, what’s the effing point!!?, we still have DS out there if you want it you can still play it any time.
It has it’s own hidden quirks and stuff to figure out, yeah it’s built on the basics of DS but if you don’t open your mind and treat it as its own thing you will suffer a lot in the demo, once i realized that and got my paradigm shifted i blasted through the demo far easily after getting stuck at starting zone for an…
I think the stances idea emerged from the one-handed and two-handed styles in DS, but there is much more to it here, each stance for each weapon has a different move set, as well as different reach and attack speed, skill tree upgrades also add stat bonuses and new moves to specific weapon styles, for example you can…
Love the demo so far, and of course i picked the smooth framerate option, you don’t want stutter of any kind in an action game like this, especially one this hard.
It seems someone out there decided to take the "thief" part a little too seriously.
It’s off topic but i liked it more because it reminded me of Onimusha’s aesthetic and feel, sure the action borrows heavily from Dark Souls but there is a decent amount of Onimusha DNA here aside from the looks, like the elemental spirits resembling the iconic elemental weapons from Onimusha.
Thanks but i’m sticking to Helldivers, it’s still the best game of its type.
Yeah, the art direction here in Alienation feels like an alien disco party gone wrong, Helldivers art direction fits this type of game much better and offers the needed readability in the middle of the chaos of combat while still looking cool.
They announced recently that it will be released on both PC and Vita in the near future.
My Vita games would like to have a “word” with you XD
If you really want something like the Souls games on the Vita try Soul Sacrifice Delta, it feels a lot like Dark Souls (specially the crazy boss designs), Monster Hunter Freedom Unite i also hear feels like a Souls game combat wise and is as difficult as them.
Why try to imagine something that already exists, before the Souls series started there was the King’s Field series on the PSX, it’s pretty much the Souls games but with PSone graphics and a first person view.
Actually they will have to care about what Danny has to say, becasue you know .. DRAGONS!!!
On a serious note though, Danny pretty much has the solution for the frost zombies and their masters in her hands, three solutions in facts, dragons breath fire, and guess what’s weak against fire .. Ice creatures and Undead ..…