Gnalvl
Gnalvl
Gnalvl

Exactly. If an eskimo murders someone on camera, we don’t expect the justice system to say “well hey, getting killed by an eskimo is so rare it’s practically inconsequential, so we’re dropping your charges”.

Nintendo feels a little late to their own part on this one since the American cartoon and comic gave her pants and made her an adventurer decades ago.

The sad thing is, the Nasonex Bee and the Mucinex boogers would look more at home next to Mario than the residents of New Donk City.

It’s not a technical issue, it’s an art issue. It looks like they literally just bought stock models intended for a medical infomercial to fill out the NPC’s because they lacked the manpower to create their own purpose-built art.

Only Batman can save the Switch now.

But, Donkey Kong didn’t take place in the Mushroom Kingdom, and Mario, Paulina, Donkey Kong, the other badguys, and the environments, were all rendered in a cartoon style. The sequels Donkey Kong Jr. and Donkey Kong 3 did not feature realistic art either, nor the did the Saturday Supercade cartoons based on these

I feel the game looks more like Tycho album art than Tycho songs. Its really difficult to argue a definitive visual from music. People associate things like colorful sunsets with ambient music, but its hard to go further than that.

It would be a small matter to provide a female that isn’t floaty, be it Toadette or some other character.

“Pure fps” my ass. Halo was the death knell of all the mechanics that made games like Doom, Quake, and Unreal great pure fps. Nothing can hit the broad side of a barn past 10 yards besides the token midrange weapon and a couple power weapons. Hand grenades are the only skill-based projectile because the rocket blast

It has less to do with the story and more to do with representation. People would like to have a female hero to play without having to unlock her first. Peach is already in the game; unlocking her from the beginning is a simple fix.

The Mario casts’ characteristics are hardly set in stone. Mario plays totally differently between SMB, Donkey Kong, and SM64 series. Luigi’s physics in SMB2j are entirely different from SMB2usa, despite the core idea of jump height being the same (to say nothing of Mansion). Yoshi plays totally different in the island

I think the assumption is that if there is PVP at all, the devs will just abandon singleplayer and focus all their efforts on matchmaking and PVP balance.

Haven’t you heard? Any and all problems on the internet right now are due to those in power bending to SJW’s and trying to ruin “our” Trump Christmas with their agenda.

I’m all for youtube channels with actual knowledge and creativity to offer, but would love to see a decrease in channels based solely on photogenic people having verbal diarrhea, interspersed with vapid clips of their daily lives, while trap jingles play in the background.

SFV’s character designs are too awful for me to shell out the cash or get at all mentally invested in the freaking game.

After all, the SF’s all play really similarly, so without exciting new visuals, there’s little reason to jump ship from Super Turbo or whatever your old game of choice is.

SFV feels like some kind of

Yeah, I really don’t think people need more encouragement to stream the vapid details of their everyday lives. There’s enough of that going on already, particularly on Youtube.

So playing Mario on your phone using an emulator with a mini BT controller is still the best option? Cool, that’s what I thought.

Yay, I’ve always wanted to play Call of Halo with bots.

The problem for me with 3rd party support is that 3rd party games today just aren’t what they were in the 8-bit and 16-bit days. Most likely we’re not going to see a 180 where Konami suddenly wants to put out new Contra and Castlevania games, nor one where Capcom starts putting out new Megaman and Ghouls & Ghosts.

Because John Oliver said so.