Gizmopop
Gizmopop
Gizmopop

That’s a good strategy. For your chosen genre (Rpgs) the games are usually single player. I tend to wait more these days for single player games to just come down in price. 

I’ve heard some call them ‘flaming chickens’ orwillow the wisps’, but supposedly they are firefoxes...

The descriptions were way off.

The handheld games always supported multiplayer as well. GBAs MK:Super Circuit let 4 people play off one cartridge (using the link cable). The DSs supported both local multiplayer (one DS hosts and the others can download play or have have their own cartridge) and wifi online (the first Mario Kart to go online).

Not exactly. You already ‘own’ (license) the game on Steam/Epic/Uplay/Battle.net etc...Unlike a service like Stadia, Nvidia is not selling you a game to use on their service. They aren’t selling you a game at all.

Somebody somewhere had deals that contradicted each other or thinks they’re not getting their due,

More likely they are either not getting paid or they think this threatens signing better deals with Stadia or other streaming/subscription services.

I had it happen with my 64GB card, my 32GB and 16GB (currently residing in the PSTV) work just fine.

As far locales are concerned, Rockstar has revisited Liberty City with GTAIV and San Andreas with GTAV. Vice City was set in the 80's which was chock full of airbrushed, chromed out imagery like the one displayed... maybe it is a clue for GTAVI returning to Vice City?

Expect many remasters.

Now playing

The same year Nvidia revealed RTX, AMD revealed Radeon ProRender, realtime raytracing engine that works with CPU and GPU.

This has always been the case, I don’t know how many times I would be in the menus switching weapons and armor, when I’ll get pulled from it because the ship is no longer in outer space travel and is now orbiting the planet before loading into the level...alone, in a team, it didn’t matter.

I doubt Nintendo is done either, I’m sure the special version Switches are right around the corner; Zelda, Metroid, SNES/Super Famicom/ Pokemon themed consoles have to be on the drawing board in the headquarters. 

Very well thought out on both a Switch pro, and a Vita 2.

I didn’t have a Go either, my UMD library was too large and the U.S. didn’t get a method of trading those in for digital copies(I heard Japan had kiosk to do that).

Honestly if Sony decides to go down a portable path again, their best bet is a portable PS4.

Not only that, the PSP also had the sleep/suspend mode, it didn’t take that long to get back into a game.

I had the battery pakc, the car lighter adapter (back when cars came with cigarette lighters) and the TV adapter; multimedia entertainment in a time where portable smartphones did not exist.  

Originally the 32GB memory card was the largest you could get and it eclipsed the price of the 64GB, later memory prices saw a drop across the board, but never close to SD cards. It took what seemed like a good strategy at the time, matching the 3DS price of $250 usd (before they reacted an adjusted) and screwed it

If they would have kept one design feature from the PSP Go it would have been a different story; the Go had 16GB of internal storage, the Vita should have at least had that, it would’ve delayed a ‘required’ memory card purchase for a while.