Probably to save space in the small room; at least that's what I'd assume...
Probably to save space in the small room; at least that's what I'd assume...
I LOL'd at the part in your comment where you implied that Notch is somehow an expert on large development budgets.
I think it's hilariously ironic that up here in Canada, with our parliamentary system, we have to throw ourselves out of our houses in the middle of a winter snowstorm on a regular basis, just to get to work. :)
You have accurately described my experience with wrestling video games as well! I've definitely kept track of the apparent decline in quality in recent years, but those N64 games were damn good fun in the late 90's!
Patiently counting the days until the senior health crisis, when the baby boomers will finally die off and we can have a political system run by people who grew up with social transparency!
True, but then again why is it generally accepted without complaint that acquiring a SNES or NES or even a PSX today means you are getting a machine in a various state of repair?
Fast, yeah, but not as fast. Not to mention the quality of bearings in a normal skateboard you'd need to get close to long board speeds will need to be absolutely top shelf.
This actually looks pretty good.
3D Dot Game Heroes! Go buy it now.
Am I mistaken in recalling a gravity mechanic in the excellent Wizorb?
That was actually one of the pleasant surprises I had during the early months of PS Plus.
— And that being said; my favorite virtual pet from those years was Pokemon Pikachu; but being late to the party they had the advantage of perfecting the idea, along with tying it to what was then the most lucrative kid brand.
Tamagotchi vs Nano was probably the most epic console war of all time.
This was a long read, Kotaku!
I love his games too, and yeah I have to agree I can't help but getting a heavy dose of the "look at me" vibe, from this.
This comment is so far off the point it makes my head spin. At the same time, it kind of represents the point at the same time.
Interesting; I bet it'll be similar to the inventory screen in the Stalker games, with added slots for the pockets.
I don't think Arma 3's inventory has any bearing on what Dean Hall is doing with his DayZ inventory.
If this is somehow compatible with my emulators, I'd be down, if I happened into an extra 400 bucks say from a tax return or something.
From all I've read over the past few months, the inventory system is pretty much complete and has been for a little while, and they are quite proud of it. I think it's that pride that's keeping them from unveiling it for fear (rightfully so) of it being ripped off.