Ghost-who-walks
Ghost-who-walks
Ghost-who-walks

Okay, so...I’m honestly a little stunned by the response here. Not by the fact that you made any good points, the lack of which we’ll get to in a minute, but by how utterly disappointing you have been through this entire affair. The lack of professionalism you displayed in the original post, your stream, and then

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Lady in 3 is an inspiration for women in games. She’s proactive, tough and badass but with emotional conflict that defines her character arc and helps the audience relate to her. Hell, you could even argue that she is the main protagonist for 80% of the game, since she has a bigger connection to the central conflict,

For a reboot intended to push the franchise in a new direction, selling significantly less than the previous title in the series, both the original and the remastered version (the original sold less than 4 and when Definitive Edition and 4:SE came out, 4:SE outsold Definitive again), is pretty much the textbook

I mean...there is a whole, whole lot more to it than that, on multiple levels.

So...in your revisit of the series “in wild anticipation” of the new release...you’re starting with the much-maligned and resoundingly failed reboot? That’s like celebrating a new Nolan Batman movie being released by watching Batman v Superman.

I get the feeling this was a pet project for the developers, because even big Tekken 7 fans, and ones who really like guest characters, were scratching their heads when this was announced. Akuma? Sure. Geese? Cool. Noctis? Ehhh... Random villain dude from The Walking Dead whose only real gimmick is he has a baseball

Everyone should join a union. In fact, they needed to be federally mandated and funded: pretty much the only reason I hear someone argue against joining a union is that they don’t want to pay the dues. Remove that and make unions universal.

I’m unfortunately in that place of having to decide whether to do some dumping right now with two close friends at once. One has grappled with severe anxiety and depression for a long time, the other had to bury both of his parents over the past few years and has not been dealing well with the emotional fallout. I’ve

It’s not always as simple and clean-cut as that. Caring about someone else, like a close friend you’ve known for a long time, makes it difficult to disengage from them; it’s less about forgiving yourself for being selfish and more about convincing yourself that this will hurt less than staying with them. Once you have

There haven’t been many times when my entire social circle signs onto the same game to play together, but one of those was Gears of War 2. We had loved the first Gears, and we were all thrilled about the expanded multiplayer offerings of the sequel. In between rounds of Horde, we would get a team of 5 together and

I just don’t understand why they didn’t make this a Titan-centric spin on the battle royale formula. You want “heroic” characters with different abilities? Titanfall 2 had that, with all of their mechs sporting a unique playstyle, just expand on that. You want gear drops to find in a match? New hardware and parts you

I mean, we should be fine as long as they have it stick to learning Protoss and maybe Zerg; that way, if it tries to kill us, all it knows how to use is a bunch of mystical alien crystal tech.

Not a pro myself, but they do all seem, at the very least, fairly solid and balanced this time around.

Damn, Bob and George, now that brings back memories...

It’s because I feel that they’ve been approaching projects from the wrong direction in recent years. Reports about Titan’s development especially told of these crazy, ambitious ideas they tried to pursue that were ultimately unworkable instead of trying to make a good game. So for example, I would consider the

This, to me, is an important fact that makes me think these cost-cutting and more-focused development cycles might not be so terrible. Blizzard in recent years has had something of an air of complacency; with that huge and loyal fan following and little lasting competition in the MMO and RTS spaces, it feels like they

Technically both reasons are true: many Druid decks have stuck with a majority of basic/classic cards for a long time, which does lead to stale gameplay. It does also move some of the power away from the free cards, yes.

World of Light is actually pretty damn fantastic. I see some people complaining that it’s really long, but that’s honestly one of its strengths: that is a ton of content to enjoy. And it is enjoyable, they did a hell of a job making challenging scenario fights filled with references and variety. The dungeons and

The artwork is nice, but the writing is so damn weird sometimes...