Dick Grayson, the original Robin and later Nightwing, was Batman for a short while as Bruce Wayne was "away" at the time.
Dick Grayson, the original Robin and later Nightwing, was Batman for a short while as Bruce Wayne was "away" at the time.
Has anyone read "Joker" by Brian Azzarello? I'd like to point out that the artist depicts her "pajamas" in the S&M style the original designer had in mind. She's a stripper, in that depiction! I think her whole playful personality is just embedded within her. When Batman says she never was very smart, he's probably…
This sounds EXACTLY like Dexter! But worse!
Indeed. And he's perhaps one of the most ridiculous villains in the history of villainy! XD
Imagine a Spider-Man game with a similar standing/walking pose to Batman in the Arkham games. Now imagine leaping into a webswing from that! ACE. It looks like they're going for a closer camera view, judging from the trailer, I hope that's the case. I've always found third-person games where the camera is miles away…
A fair point, but I'm sticking with the argument - regardless of location, enemies like that aren't fun to fight. In fact, the more human an enemy is in form, the more fun to fight. It's instinctive. Unless I'm forgetting some really obvious boss. Humans in tights, essentially, is what I'm looking to beat up in a…
You don't need Saints Row to do that... ;)
I'm staying pessimistic. It's being developed by Beenox. The same developer responsible for the recent games. And besides, the trailer showed Spidey up against a huge robotic spider. Name one robotic enemy in a Spider-Man game that was actually fun to fight? They need to remake SM2 for the current generation,…
Why do all Spider-Man games have the same standing pose/animation?!
I like this show too, despite all the obvious faults in there. It's kinda like Dead Island in that respect. But I love how psychosexually-themed it is, I haven't seen a show like that before, and it's an interesting thing to explore. I also think Constance is insanely punchable, so I guess the actress portraying her…
Love the Inception music lol
I have audio-visual synesthesia. It's infuriatingly hard to describe to those who don't have it! It's like trying to describe one of the senses, you just can't, you need to experience it to understand. I can potentially "draw" sounds, but then they would be interpretations of what I "see" as opposed to what I actually…
Oh no. You're fighting paranormal enemies. That's not fun. I hate when games do that! Human instincts make it fun to inflict violence on human enemies - that's what made the first game so fun, you were attacking mobsters and criminals using The Darkness, but now you're attacking "annoying enemies" - the type that…
I'd drill a hole in HER skull, IF YA KNOW WHAT I MEAN! ;D ;D ;D
Lol, the message of this advert - "Here's a chainsaw. Now go outside and have some REAL fun! X)"
You see, I interpreted Rubber Man as a representation of Dylan's darker sexual side - it's been building up for a year, perhaps it's becoming separate from him entirely? It did seem as if he was in control of it - sort of. Like he was put on hold while it took control, but essentially they're the same? Am I making any…
Perhaps I'm being a little too literal - what I'm really talking about is the fear of the unknown - which I'm implying is like a series of subconscious philosophical musings. The inability to understand this unknown entity prevents you from being able to stop it, and so you're forced to be haunted and tormented by it…
I'm studying English at university, and I'd like to say - it's highly recommended for anybody wanting to become a cunning linguist! :P
Ugh...the feet make me feel sick. So fungal! >.<
I think it's because ghosts invoke a sense of the unknown, and that's scary to us - it's as if ghosts confirm a part of the universe and the afterlife that we can't quite understand, and this uncertainty is incredibly powerful and even instinctual, which is why scary ghosts make for interesting stories - they make you…