I hope someone gets elected and starts referring to it as a troika.
I hope someone gets elected and starts referring to it as a troika.
Not to take away from the work of the cosplays (which are all very good), but the lighting in these photographs—particularly the EDI one up top—is stunning.
This line is good as hell.
We should ask Bonobos just to make sure.
“Uwe Boll for Fitzcarraldo” made me laugh.
Cliff Racers are a god race. Many a time, I have seen an arrow strike them, only for nothing at all to happen.
Yeah, I didn’t wanna drag Fallout 4 because I didn’t play it very much, but I am very worried about seeing things like it’s dialogue mechanics popping up in TES6.
Dorian Gray, maybe.
Which is what makes it so good imo.
You could also only go so far in one of the three major houses, right?
Totally. I don’t even have time to play video games that much anymore, but I know I’ll play the next TES just chasing that french-horn serenaded high that will never truly, if I’m being honest, come.
I need the game to have been already out in secret for years for this to ultimately all be worth it. That would just be the best. And your idea is the best.
I have! Though I’m skeptical of it ever getting done since from reading the forums and what not, they not only don’t have a schedule or timeline but seem to actively push back on that sort of thing. It’s both understandable but worrisome. Fingers crossed it happens at some point, though!
MMORPGs definitely have the expanse, though the mechanics there tend to temper my excitement. Totally agreed, though.
The miss function can be a total pain (and for archery is a nightmare at the beginning), but as I mentioned elsewhere, you can always just force give—or steal—a slightly better starting weapon that makes it more bearable until your rolls get better.
The systems are definitely tricky. The first few times I tried playing it, I bounced off of it pretty hard even though I wanted to give it a try. I ended up using a console command to give myself a better sword and spent some time playing to get the hang of it before I rebooted and then really tried,having at least a…
Other TES games have done a good job of giving their cities distinctive feelings, but Morrowind really did have the best variety of it that made the world feel incredibly wild and varied.
I loved that. Not only did you become a better thief by joining the Thieve’s Guild, for instance, but if you wanted to move up, you had to, you know, be a good thief.
I wonder if any game will ever scratch that particular itch for me again. Stuff like Dark Souls is very cool for its exploration and the feeling of the unknown, but Morrowind struck this incredible balance of all its elements that I’ve just about given up on ever seeing again.
My dad did clinical hypnosis as a side gig, and it was pretty much just meditation+positive reinforcement.