FuckYouABunch
MichelobUltra
FuckYouABunch

>getting angry

>meets all of your criteria

Of course it isn't? There's no permadeath, it's a sandbox building game. My entire point is that roguelikes are a very well-defined genre of grid-based, turn-based, combat-focused RPGs. Minecraft, in addition to being first-person, which roguelikes aren't, only features permadeath as part of an optional mode that no

>dare enter the world of 4chan

They do. 4chan's Video Games General board has a BL thread that could probably help you out.

>the rest of the world

If you're not interested in comparing the quality of Macs and PCs, that's fine. Many people, especially in a purchasing context, are, and if one holds no particular familiarity or loyalty or for one or the other, the question of "which is better" is a valid one.

Because it's wildly overpriced for comparable performance on a PC.

Turn-based combat on a tile-based square grid, in an environment with some implementation of randomness and some sort of permanent death.

But... the clicks, man. Why make one story when you can make eight? Convenience isn't important.

I didn't watch this match, but INnoVation's 3-4 loss in the last Code S finals (or whatever the fuck they're calling it) match to whats-his-name really made me doubt him.

Digital was so good. So good! If your only experience is Analogue, you should go back to the first. It's also free.

To be fair, prom sucked and I voluntarily quit Facebook after suffering through it for years.

I love my Naga 2012.

Who cares about most people? eSports isn't about the common players. It's about the best. I don't want Blizzard to muck up the balance that actually matters because bad players don't like countering mutas.

THERE ARE NO GOOD GUYS

It does really matter to Blizzard, who has a vested interest (and stated goal) of balancing first and foremost around a high-level metagame suitable as a spectator eSport.

If they're not paying attention and not playing well, a balanced unit beats them? That's not a complaint, that's common sense. And anything past 1v1 isn't meant to be balanced in the first place.

Being casted by who? Which leagues? Korean or foreign?

I don't care what gold leaguers have to say. Balance only really matters to me on the pro Korean level, and at that level, with players who get the fundamentals, mutas are no more OP than marines or stalkers.