Foran44
Foran44
Foran44

Wow this is a predictable thread.

Wow this is a boring comment.

Headline: Grand Theft Auto V disappoints in shock let down.


Article: We got yo clicks bitches!

Define: "entire game." If you want me to 100% it, that ain't happening. If you want me to play to the end of the story, to screw around a lot and to do lots of sidequests, of course.

"Please play 100 hours of a game between now and Monday.... GO!"

The only thing I really want to change with the Vita is the home screen. I just don't like the bubble interface. I'd love a revamped XMB, give it a little more flash or something but just change the bubbles

Nerd. BONER.

Now playing

Nothing can beat Guy Goma, who came to the BBC for an interview with the IT department, but in a case of mistaken identity was ushered into a news studio to do an interview about Apple Computers and Apple Records.

When I played, I had someone heavily pat me on the shoulders when I fell and hit the ground, it was so much fun.

We're obviously not going to agree here at all, which is totally fine. I think people tend to fall into one of two camps on these games, and tend to have strong feelings about it either way. As gaming gets bigger and bigger, there will hopefully only be more and more room for people to seek out the particular kind of

I totally disagree with your premise. I think a corridor shooter in which you simply proceed from unchangeable cutscene to cutscene is even less interactive. Essentially you only have one way to resolve a given scenario, and often it's just trial and error till you hit that solution. People play games for different

I think the term "QTE" is reductive and not terribly useful. What Quantic Dream does (for example, getting you to carefully move the sticks back and forth to help your child swing on the swingset) is extremely different from the "press x to not die" functionality of God of War.

Hugely excited for this game. I don't think people should be remotely fooled by the action oriented sequences that they've shown at E3, that's clearly just some marketing for the mainstream. Heavy Rain could be framed in much the same way by focusing on the action oriented stuff in the trailers.

MGS isnt' exactly scant about featuriing ridiculous people in ridiculous costumes that are completely inappropiate for the ridiculous situations they are. And it isn't just limited to the women, remember back when in the first MGS game, we had both Liquid and Raven doing their thing in sub zero temperatures while

I think the outfit is perfect! Im also not trying to get my post seen by someone I want to have sex with. Oh and I'm not gay.

We release the alpha to Kickstarters in July.

"It is humiliating."

you mean.... like this