Then I guess you’re a chump-ass, since you’re ignoring all of the people who get opportunities because of their parents despite being untalented.
I’m not up nights worrying about nepotism, but it’s clearly a fucking problem.
Then I guess you’re a chump-ass, since you’re ignoring all of the people who get opportunities because of their parents despite being untalented.
I’m not up nights worrying about nepotism, but it’s clearly a fucking problem.
Yeah, the gas brand thing isn’t a myth. My uncle is a (recently retired) chemist who worked at one of the big oil companies starting fresh out of his masters. Over his career, as recently as a couple of years ago, his team would routinely run chemical analysis of what comes out of the pump for the top 10 brands. The…
No, they didn’t directly state it, but that’s the implication. The subtext was “oh well, if they were foolish enough to fall for it, that’s on them.”
Those are excellent points which make me wish they’d added a conversation between Cloud and Aerith where they talked about it.
Out of curiosity: do you think you’d feel the same way if you didn’t already know what was going to happen?
Specifically, Jessie’s mission. I totally get your take, but putting myself into the mindset of someone who hadn’t grown up on the original, I could see it adding a ton of impact to her death.
By using a game engine which supports building for different platforms.
Well said.
I see this take on every story like this, and I have to wonder: are you saying that these people deserved to be fooled?
First off, you’re using a flawed analogy: this game isn’t adapting from another medium.
Secondly, if it’s a silly take, it’s a silly take that echoes common complaints from the first remake installment. There’s way too much filler, to the point where it feels like defensive justification of the remake itself.
A lot of…
One thing I don’t see people talking about is just how awful the menu UX is.
I agree. These kinds of mechanics make the game feel like it’s trying to justify spending an entire game in Midgar by putting in as much filler as possible.
I literally laughed the first time Cloud flips a switch in the reactor and Jessie says something like “wow, you’re strong!”
Girl, he had to summon his strength for 10 seconds to flip a switch... it’s not that impressive
Oh god, they didn’t fix the audio mixing? I’m playing through FF7R right now and it drives me nuts. Not to mention battle music continuing once a battle is done, despite it not being mixed to work well with conversation.
Also, thank you for clearly stating how I feel about these minigames. The same things that come…
Hi, I’ve been programming for multiple decades as well and regardless of the correctness of your argument, the fact you’re so incredibly dismissive of support tells me you’re a complete tool.
It took me like 4 weeks, but same. I’m just not sure why someone not looking for a hookup would go on Tinder.
It’s 2024. The rest of the world has moved beyond “h8rs gonna h8,” you probably should too.
Yeah, I can envision a world where you have hitscan shots that you shoot into the ground which explode into foam after a short delay.
Or maybe a rocket launcher with a missile that explodes into foam on contact.
100%
I will randomly sing “got places to go, gotta follow my rainbow!” at odd times, and I’m not even the right age for SA2 to have been one of Those Games for me.
Damn, this commentariat is incredibly dismissive and condescending. As a professional programmer with ADHD who is married to another person with ADHD, this would really be a very effective device.
Or it’s for neurodivergent people (like me, with ADHD) who need big, visual reminders of things and don’t have the time to tinker with undersupported open source projects and raspberry pi’s to get something functional.