Evdor
Evdor
Evdor

And those consequences are? Or are the consequences ‘angry keyboard warriors argue with anyone who isn’t that bothered by a delay, which happens once in a while and doesn’t matter in the larger scheme of things because there is more to life than video games’?

Regarding Hanzo + Widowmaker being a good combo, that may be, but you need to be extremely careful with when to do that.

Think of team composition in terms of zone control; especially on attack/defend maps. If you roll say, Reaper/Mcree/Reinhardt/Lucio/Pharah/D.Va, you’re a short range comp: You’re vulnerable to being

“A Reinhardt’s shield can help pave the way toward Bastion,”

I mean, sort of. Reinhardt’s shield lasts about two seconds under fire—if 2 or 3 people can put enough fire downrange yeah.

The easiest way to ‘counter’ Bastion is to remember a human is playing him. Really, part of the huge reason novice players find him so

It’s actually not Bran’s fault: That’s the thing. He just happened to be there.

What I got from the scene was in that exact moment young Hodor was experiencing everything from that moment and time... and old Hodor knew it. That’s why Hodor was freaking out well before things started happening. He knew it was how he

Remember that as recently as December 2015 Oculus founder Palmer Luckey had said “If customers buy a game from us, I don’t care if they mod it to run on whatever they want.” How time flies when you’ve got a competing product in the marketplace.”

Your daily reminder that if you check to see if a tech-industry

People like it, so I guess yeah, you are missing something.

Are you talking about using real names? Because one of the reasons that was dropped was some malicious users displaying the very real capability of it being abused by flooding a dev with the usual RL harassment shit (spam mail, pizzas delivered he never asked for, stupid shit like that), demonstrating just how easy it

Do you want a serious answer? Because there is a theory.

Basically it boils down to Bartle’s Taxonomy. For the TL:DR crowd, there are basically four types of players, Explorers, Achievers, Socializers and Killers, and everyone sort of lives somewhere in the nexus. Cheaters tend to be on the extreme side of the killer

I’d point out as well that Battleborn is more moba than FPS: And frankly, if you pick it us because you like FPS more you’ll be disappointed, as the gunplay in the game is weak. It does have a lot of variety in characters and some interesting interactions though.

If you’re talking singleplayer games, to an extent yeah, I get what you’re saying... but if you’re complaining that MP games get constant balancing... well... welcome to competitive games? People figure crap out, realize an ability is too powerful, comes to dominate the meta, etc etc etc. Games evolve. See-saw

I’m glad Pitchford offered help. My guess is he’s pretty familiar how to handle wrecks after releasing Colonial Marines.

(Literally only making this joke because nobody was hurt, but come on, it’s right there).

“I can almost guarantee”

Funny, if you had actually reached out to him directly instead of the comment section of an article on a video game website you could skip the almost part and get a more direct answer. Too bad.

But whatever helps you sleep at night, you poor unsung martyr of the creative process.

Yeah, buddy, it must be humanity’s fault. The fault definitely couldn’t be on your approach, the forum you chose to handle it, or the fact you come off as condescending and picking on . Everyone else has the problem.

If only someone could have given you a little constructive criticism before you decided to shoot your

Constructive criticism is rarely unsolicited before you go off spouting about all the errors.

Particularly to third-parties in the comment section of an article about some random guy messing around in the fan project and learning a little bit about game dev in the process.

I dunno, some of them look good (The Corellian Corvette comes to mind... of course, it’s a repurposed model that was originally going to be the ship that’s now the Falcon, so maybe that’s why it’s sporting a unique look).

That’s an interesting point though. I suspect it has a lot to do with having a lot of real-world

For what it’s worth, Rebellion does not hold up to multiple play sessions particularly well—games tend to get samey pretty quick. And you have to really like the particular alchemy of 4x/Hide-and-Go-Seek with Star Wars themeing. It’s actually more obtuse in some ways than Twilight Imperium (mostly because so many

X-wing tends to have the most lively community, so if you’re looking to play with strangers, that’s where I’d start.

Bonus points because the theory is Blizzard is losing subs because it’s conspiring against it’s own market and not, you know, because it’s a fucking 12 year old game.

For context, there’s about 11 years separating the NES and the Playstation.

Probably the most amazing footnote to ‘Horse Armor’ is that cosmetic now tends to be the most generally accepted ‘harmless’ DLC, and $2.50 for a skin isn’t considered even remotely unreasonable.

(Oh god, yes I know it’s more of a multiplayer thing, and yes I get the original context of the revolt against it. I’m just

The first thing that came to mind when you mentioned it was the opening line of Starcraft 2, which actually contains the phrase: It’s time to kick this Revolution into overdrive! A line that somebody put on paper and then other people said yes and noooooobody stopped them.