“WTF Was that end credit sequence about?”
It was about the last gasp of a franchise that has officially run out of ways to keep the audience interested, to the point where they pin the hopes of building hype on a guy named Mr. Sinister.
“WTF Was that end credit sequence about?”
It was about the last gasp of a franchise that has officially run out of ways to keep the audience interested, to the point where they pin the hopes of building hype on a guy named Mr. Sinister.
Regarding Hanzo + Widowmaker being a good combo, that may be, but you need to be extremely careful with when to do that.
Think of team composition in terms of zone control; especially on attack/defend maps. If you roll say, Reaper/Mcree/Reinhardt/Lucio/Pharah/D.Va, you’re a short range comp: You’re vulnerable to being…
“A Reinhardt’s shield can help pave the way toward Bastion,”
I mean, sort of. Reinhardt’s shield lasts about two seconds under fire—if 2 or 3 people can put enough fire downrange yeah.
The easiest way to ‘counter’ Bastion is to remember a human is playing him. Really, part of the huge reason novice players find him so…
There’s been a lot of observed surprisingly orderly behavior in shark feeding, and there’s a pretty clear pecking order in most cases. Whether it’s because of a not-entirely-understood social structure (at least recognition of dominance) or simply that Sharks tend to be way more cautious than people give them credit…
It’s actually not Bran’s fault: That’s the thing. He just happened to be there.
What I got from the scene was in that exact moment young Hodor was experiencing everything from that moment and time... and old Hodor knew it. That’s why Hodor was freaking out well before things started happening. He knew it was how he…
How about the part where he made all dinosaur visual acuity based on movement, including herbivores.As in a full written scene where one of the herbivore dinosaurs didn’t even see them until they moved.
I hope the Cretaceous was really windy.
“Remember that as recently as December 2015 Oculus founder Palmer Luckey had said “If customers buy a game from us, I don’t care if they mod it to run on whatever they want.” How time flies when you’ve got a competing product in the marketplace.”
Your daily reminder that if you check to see if a tech-industry…
So, if Warcraft flops, this is going to be one of the two movies the industry points to say ‘Look, see? Video game movies don’t work.’
If Warcraft ends up doing well, replace ‘Warcraft’ with Assassin’s Creed.
People like it, so I guess yeah, you are missing something.
Are you talking about using real names? Because one of the reasons that was dropped was some malicious users displaying the very real capability of it being abused by flooding a dev with the usual RL harassment shit (spam mail, pizzas delivered he never asked for, stupid shit like that), demonstrating just how easy it…
The more fun answer: Ludicrously evil Space Judges that go around rounding up other sentient robots and measure how guilty they are.
If they’re not guilty enough they’re fed to robot sharks.
Despite this, it will still end up being a movie about how Xavier and Magneto were choosing opposite sides and how much man-pain it gives them.
Like, maybe sides of the Spaceship.
The books are fine! If you like D&D they’re enjoyable enough, but I don’t know if they’re blockbuster film material. They’re not terribly unique as far as Fantasy stories go, and D&D’s fairly generic fantasy setting. Mind you, the vast majority of D&D’s ‘world’—Forgotten Realms included—is essentially a collection of…
I dunno how true this is for anyone else, but one of the problems with the idea of a D&D film, for me, is that D&D is inherently silly.
It’s a universe where things just happen. Where one of the major monsters is a floating tentacled eyeball that is convinced itself of its own superiority because the creators saw the…
Even better, it is literally Tick fighting a grim and gritty version of himself. This was around the Knightfall era and a couple years after Death of Superman, and these days it seems downright prescient: One of the most absurd episodes is the goofy, loveable Tick having to fight off an attempt to make his name darker…
Do you want a serious answer? Because there is a theory.
Basically it boils down to Bartle’s Taxonomy. For the TL:DR crowd, there are basically four types of players, Explorers, Achievers, Socializers and Killers, and everyone sort of lives somewhere in the nexus. Cheaters tend to be on the extreme side of the killer…
That’s because Age of Apocalypse is a glorious glam-rock dystopia that only nominally involves Apocalypse.
DC: “Look, we finally put Wonder Woman in our movie. And here’s Doomsday. We’re finally bringing the Justice League to the screen!”
Marvel: “Thor and Hulk go on a road trip into space together! A galactic band of misfits fight in the husk of a Celestial! The Infinity Gauntlet is coming to a screen near you!”
Fox: “Hey,…
I’d point out as well that Battleborn is more moba than FPS: And frankly, if you pick it us because you like FPS more you’ll be disappointed, as the gunplay in the game is weak. It does have a lot of variety in characters and some interesting interactions though.
If you’re talking singleplayer games, to an extent yeah, I get what you’re saying... but if you’re complaining that MP games get constant balancing... well... welcome to competitive games? People figure crap out, realize an ability is too powerful, comes to dominate the meta, etc etc etc. Games evolve. See-saw…