I didn't, though. And the game should have told me who the dragon was in a suitably dramatic way when I entered the last act, as opposed to assuming I knew it and later mentioning it nonchalantly in the index.
I didn't, though. And the game should have told me who the dragon was in a suitably dramatic way when I entered the last act, as opposed to assuming I knew it and later mentioning it nonchalantly in the index.
I think it will be a comedy more than an action movie, but I also think the trailer was a bit too much - too campy and silly, like Adam Sandler meets (and ruins) 1966 Batman. Something less silly and more snarky would have been better, IMO; but I have the feeling this movie is just not for me.
I think Infinite was a disappointment. The story was great, but the gameplay itself didn't realyl fit it - it was a game about scavenging and once in a while going into small open arenas to fight a wave of enemies. Like the Gunpoint achievement says, "Ludonarrative Dissonance" all the way.
Yes. And no, at least not suited to my tastes. And IMO it's overhyped - "the anime that will save anime", "the next masterpiece from the creator of Cowboy Bebop" and etc are exagerations when talking about what, in the end, is a somewhat silly story.
Woot! I was thinking earlier today that it was more or less the time when this article was expected to come :D Nice to see recommendations, I really had no idea what to watch this season.
Some reasons to be concerned about Thief's quality:
Exactly! I did the same thing :D
That's not exactly the meaning of "rigid" I meant. When playing the game, we had to follow a very specific path in order to see the full story - not only in the 100% completition meaning, but also in order to get the entire side story. For example, not going to the right place at the right time would make you miss the…
:(
I agree with the other guy, though. No matter how free form a game is, it's still more limited than a person's imagination. Even what you see is more limited than what you could imagine - IMO, a lot like reading a book or seeing the same story as a movie: the movie may show you things you could not have imagined…
*Your Oculus Rift!
Jedi Knight!
The damning aspect of Flapy Birds IMO wasn't even the Mario art, rather how it's an almost exact copy of that French game (a yellow bird with big lips flapping its wings in order to avoid green tubular structures as the screen moves to the right). If Goat Simulator were an exact copy of the Sheep simulator(tm) it…
I'm still waiting for people to do it with the good old 5'1/4 floppy drives D:
I agree with you. This isn't just following the same genre, it's almost an exact copy but using simpler graphics (which happen to look like something from Super Mario) and with a single mechanic change (you die when you touch the green things, as opposed to just being kept back).
Death Note's potato chip scene is another classic in a similar vein:
At the time, people said a lot of bad things about him. That he demanded co-workers to call him by a specific nickname or he would ignore them, that he was insufferable at his work, that his ego was way too big, etc.
Thanks everyone for the nice replies! Very appreciated :)