EljhHck
EljhHck
EljhHck

As a side note, it was just announced that No Man’s Sky is coming to PC the same day as PS4, if you’re into that sort of thing.

SPOILERS

THANK GOD I AM NOT THE ONLY ONE.

Has work begun on No Man's Sky's "Final Hours" piece?

I saw them too and didn't quite know what to think. To each their own... I guess?

Without being home, can you press the options button on an active download? Seems like there should be a menu item to pause it under that, but I've never tried.

Why is a four year old comment getting attention? Why am I getting so many replies? Where was this post promoted?

Indeed. This doesn't necessarily show that games are shipping unfinished, it just shows that work does indeed continue during the lengthy certification/manufacturing process.

I've never regretted purchasing the Skyrim collector's edition because of the wonderful art book that came with it. The book itself is a very high quality hardback with a lot of beautiful art.

By shrinking the size of a large city, you can pack a lot of variety into a smaller area. 1 to 1 cities (especially small towns) while more realistic, would be pretty boring. Driving through a suburban neighborhood for 10 minutes doesn't sound too fun. ;)

To name a few dev that have become more well known post 2000, you could look at Ken Levine, Todd Howard, or Notch. Recently Sean Murray has been making waves with No Man's Sky. But you do have a point. I think part of the reason its less common nowadays is because a lot of the AAA titles are made by teams of hundreds

It does look fantastic, I think I miss the ambient sounds more than anything, though.

I would love to have a PS2-based theme. The ambient sounds and background on the PS2 were so fantastic.

Amazing.

The PC version releases in January. ;)

My GPU is the minimum requirement (though mine has 3GB of VRAM), which is slightly ridiculous.

I would hardly call them sentient - think about the Collector leader at the end of ME2. He regained "consciousness" after his connection with Harbinger was severed, which in my mind makes me think they are fairly mindless while under Reaper control, simply following directives.

While I agree completely, I have to point out that Skyrim's files were overly compressed in some cases. Pretty noticeable artifacting on the faces of NPC's, for example, because of poor normal map compression.

Until you realize his entire head mesh is a helmet and as a result he never blinks.

I find it's usually best to experiment. Plus a lot of older games (Bethesda titles seem to do this) tend to fail to recognize newer cards and default the settings to medium/low.